Got this email from Autodesk that Fusion is increasing their annual price by a huge amount. I subbed for 1 year a couple years ago for I think $380. Then I was able to get an educational sub after that. Fusion is still the cheapest CAD software out there, not including the free stuff like FreeCAD, but still, this price increase is massive.

It should be noted that it’s still free to use for personal use minus the extra features.

  • sj_zero@lotide.fbxl.net
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    7 months ago

    It’s one of the biggest problems of the whole 3d printing ecosystem that so many people are relying on software like fusion or tinkercad that could shut down, lose its free option, and see massive price increases on subscription software.

    I wish I could wrap my head around freecad, but we’re just not there yet and we may never be. I feel like it or something like it must be our future because until we have a full libre software chain we’re living on borrowed time.

    • LifeInOregon@lemmy.world
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      7 months ago

      I’ve started watching a freeCAD tutorial series on YouTube. It’s a little slow going, since I don’t have a huge amount of time to dedicate to it, but it’s amazing how quickly the basics can be picked up.

    • Goodman@discuss.tchncs.de
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      7 months ago

      I’ve just become a CAD hobo or squater you could say. There will always be one ““free”” piece of cad software that caters to the casual 3D printer and I’ve just accepted that they will inevitably raise the price and I’ll just have to jump ship again. But, at least I get to keep all the knowledge and that is what counts.

    • rustyriffs@lemmy.world
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      7 months ago

      I wish I could wrap my head around freecad, but we’re just not there yet and we may never be.

      May I ask why it is that you say this?

      • VandalFan77@lemmy.world
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        7 months ago

        I also have this question. What is so different about the workflow between FreeCAD and other 3D CAD software? If you can do one, you can do the others.

        • Crozekiel@lemmy.zip
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          7 months ago

          The learning curve is steeper mostly due to tools not having as intuitive names and ui layout.

          I dove into fusion 360 last year and was making functional and nice parts within the first couple of hours. Since moving to Linux I’ve tried freecad and while I can eventually find the tools that do the same things, it is less intuitive to get there.

          Additionally, when I run into a roadblock in fusion 360, I can usually find quick and easy explanations or tutorials for it, and just have not had the same luck with freecad. I can usually get the hurdle crossed with the tutorials but I find I have to look up the same stuff often as it doesn’t stick.

          This is all nebulous as all hell, I admit. And I can vaguely tell that it does all the same things similarly to fusion 360, but it’s just different and obscured enough that I feel useless and obtuse using it and spend more time searching for tutorials and answers than I do designing.

          I want to learn it. I want to use it. But I still find myself in fusion 360 when I need to get a part designed sooner rather than later - it took less effort and faffing around to get fusion 360 working in proton ge than getting to a stable point using freecad.

        • Captain Aggravated@sh.itjust.works
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          7 months ago

          FreeCAD is a strange mix of over-designed and unfinished.

          There’s like three different workflows for doing parametric CAD, plus a drafting workflow for an AutoCAD architectural experience, plus workbenches for meshes, NURBS, etc. Occasionally a tool you need will be in another workbench. There is no official assembly workbench included. It’s not exactly obvious how workbenches work together. A lot of shortcuts which have become Just How You Do Things in other CAD software aren’t present, so you have to do things an awkward long way. Add-ons and macros can help…but are poorly documented if at all.

      • sj_zero@lotide.fbxl.net
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        7 months ago

        I’ve got an IQ of 87. So far, tinkercad is basically the best 3d modelling program for me so I can make stuff by using arrow keys to move around basic shapes.

        • MMNT@lemmy.world
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          7 months ago

          Rhino 8 is very easy to use now with a new option like in sketchup for push/pull. They have a perpetual license so no subscriptions.

      • SmoothLiquidation@lemmy.world
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        7 months ago

        Blender is not designed as a CAD software. It is for 3d modeling. So you would use Blender to make graphics for a video game, or a 3d movie.

        CAD is more for designing things to be made outside of a computer, so 3d printing, CNC or stuff like that.

        Blender doesn’t consider the object as a whole, and can leave holes that a CAD setup would handle.

        • RagingRobot@lemmy.world
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          7 months ago

          You can still use blender though if you know how to model in it already. Just don’t leave holes and you will be fine. I use that for a lot of 3d prints I make just because I am already comfortable with it.

          • Aux@lemmy.world
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            7 months ago

            Blender workflow is very different to a CAD workflow. It’s ok for small things, but if you need to design some complex functional parts with tight tolerances, you will waste a lot of time in Blender.

      • Sorgan71@lemmy.world
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        7 months ago

        blender can be used as cad software, but for any practical application, you want parametric design.

  • doctorcrimson@lemmy.today
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    7 months ago

    I used to use a lot of Autodesk software as a hobby by abusing their student versions but they’ve really tightened their belt on those lately. I always thought if I turned a dollar on one of those old projects I’d absolutely want to give Autodesk their fair share but if they’re going to be greedy then fuck em.

  • TheDuckPrince@lemm.ee
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    7 months ago

    The problem is that there is no real competitor to fusion. If you think about usability/learning curve

    • RobotToaster@mander.xyz
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      7 months ago

      Yeah, I’ve used multiple CAD tools, from pro/engineer to F360, but the learning curve of freecad felt like a brick wall.

      • Excrubulent@slrpnk.net
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        7 months ago

        I got stuck on googling how to make a fillet in freecad, to which the answer appeared to be, “yeah, nah, you sort of can’t”. Oh okay, this program is not for me.

        Edit: if people want to help/criticise, I recall the problem was that I couldn’t do it parametrically, which is the only way I like to model any engineering parts. So far the only thing that information has gotten me is a downvote. If freecad is as full featured as you say, then this should be easy to do. Feel free to tell me how.

        EDIT 2: after the info I got, I looked into it more and discovered my problem was a bit different - I couldn’t do a parametric offset line in a sketch, because I needed to make a particular pattern. I ended up doing it with OpenSCAD if I recall. I apologise for saying freecad couldn’t do fillets, that would’ve been extremely basic. It was still a very painful experience just to figure out that it couldn’t do what I needed.

          • Excrubulent@slrpnk.net
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            7 months ago

            I honestly forget, it was such a terrible experience I didn’t give it any more time. I think that the problem was that I couldn’t make it parametric.

          • MrSpArkle@lemmy.ca
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            7 months ago

            I tried using Freecad as to filet something recently and it told me to look at the error console for more information, after googling for where the error console is, I realized the message to look at the error console was being output to the error console.

            There was no more information to be had. It is a UX and functional nightmare, and it is what it is, but the downside is this means millions of engineers are being trained on subscription web sites, and eventually this will be used to both squeeze people for money, and also to prevent people from creating unauthorized or patented parts.

        • dual_sport_dork@lemmy.world
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          7 months ago

          I don’t know how long ago you tired this (early versions were, even I will admit, kind of crap) but in the current FreeCAD release of 0.22.1 it’s incredibly easy.

          Just select the edge(s) you want to fillet and and press the “fillet” button in the Part Design workbench…

          And on the panel on the left you can set the radius. The profile of the Fillet tool is always a 90 arc of circle with the radius you’ve specified.

          Or, if you want to get fancy and make your own bespoke custom fillet. Well, you can define its profile in a sketch. Here I just used a bezier to make an arbitrary curved shape. You are defining the profile of the material you want removed here, i.e. the negative space. You can make this as mathematically rigorous and precise as you like.

          Then, position it somewhere on the vertex you want to profile and once again in the Part Design workbench, select that sketch, and hit “subtractive pipe.”

          From there, you can hit “add edge” to define which edge(s) you want it applied to. You get a preview of the material removed.

          Et voila.

          • Excrubulent@slrpnk.net
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            7 months ago

            I appreciate all the effort you went to, and I can do this as it turns out. Now that I’ve researched what problem I was having, it turns out the issue was that I couldn’t do a parametric offset line in a sketch, which was crucial to what I was doing at the time, so I had to give up on it.

            I was using 0.19 at the time, because that’s what I’ve got installed.

        • HewlettHackard@lemmy.ca
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          7 months ago

          I’m curious what a parametric offset would be. If it is what I think it is, I’ve accomplished that with some construction geometry. Add a construction geometry line constrained appropriately (e.g. perpendicular to some other line, particular length, etc) and then use its other end to attach and constrain the offset line.

          • Excrubulent@slrpnk.net
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            7 months ago

            Yeah, that’s what it is. That would probably work at least for straight lines, which was the case I was doing.

        • wjrii@kbin.social
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          7 months ago

          I think SolveSpace and OpenSCAD have trouble with fillets, but FreeCAD should be fine, though as a person with a non-technical background, FreeCAD is still generally miserable to use.

        • Kata1yst@kbin.social
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          7 months ago

          Huh, I’ve definitely done fillets before. Though they’re more nuanced than F3D or SW or ProE.

          I’ve found freecad to be feature complete and fairly performant as a pure CAD tool, but the workflows take getting used to and there are some rough edges where things are just significantly more complex than in competing commercial software.

      • VandalFan77@lemmy.world
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        7 months ago

        I would love for you to explain how the workflow is any different than in something like SolidWorks? I use SolidWorks in my day job and I use FreeCAD exclusively for my personal projects. It was a pretty seamless transition for me. Sketch->Feature, repeat, paying attention to order of operations in your model tree. What’s so different?

        Is FreeCAD’s UI a little rough in places? Perhaps, but a lot of the things that people complain about in FreeCAD are present in commercial software. If there’s one thing that SolidWorks might do better is allowing you to get away with things like over-defining geometry accidentally. It’s more forgiving of lazy modeling.

        FreeCAD has improved significantly in just the last few years. There is a good community around it. We need more people using it and learning how to model.

      • wjrii@kbin.social
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        7 months ago

        OnShape is free but explicitly non-commercial if you don’t pay, and it requires your models to be publicly available in a potentially weird way where someone else could make money from your stuff but you can’t. It’s a weird AF licensing setup.

          • wjrii@kbin.social
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            7 months ago

            Open source is not the same as, “you are barred from commercial use,” which is why I hesitate with OnShape. At minimum, these companies need to tighten up their licensing terms to be strict but fair.

            to wit, Creators have this:

            Trial or Free Versions. Trial and free versions of the Service are made available by Onshape. Trial versions of the Service are intended for evaluation purposes, and may be used for commercial or non-commercial purposes during the evaluation period. Free versions of the Service are intended to support (a) creating and editing intellectual property for non-commercial purposes, and (b) viewing, commenting and import/export for commercial or non-commercial purposes (to the extent the plan offers those features). If you intend to use the Service outside a trial context to create and/or edit intellectual property for commercial purposes (including but not limited to developing designs that are intended to be commercialized and/or used in support of a commercial business), then you agree to upgrade to a paid subscription to the Service. Trial and free versions of the Service are otherwise subject to the terms of this Agreement.

            but consumers have this:

            For any Public Document owned by a Free Plan User created on or after August 7, 2018, or any Public Document created prior to that date without a LICENSE tab, Customer grants a worldwide, royaltyfree and non-exclusive license to any End User or third party accessing the Public Document to use the intellectual property contained in Customer’s Public Document without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Document, and to permit persons to whom the Document is made available to do the same.

            Maybe there’s some nuance I’m missing, but on its face that’s total bullshit. You can use the trial version for commercial purposes as long as you don’t intend to KEEP doing so, but not the free version. Meanwhile, you are automagically granting a license to commercialize your files for literally everybody else. Sloppy at best, exploitative at worst.

        • Halvdan@sopuli.xyz
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          7 months ago

          No need to apologize, even if it supposedly is the custom in your part of the world. 😉 You still pointed out something that I didn’t know about and for that you have my eternal gratitude. Not much of it, mind, but some of it.

  • dom@lemmy.ca
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    7 months ago

    So if you make 1000$ in a year from modeling, 680 goes to fusion360

    • B0rax@feddit.de
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      7 months ago

      Revenue does not mean profit. So if you sell something that costs $800 in material, soll it for $1000, you still need to pay for fusion…

    • namingthingsiseasy@programming.dev
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      7 months ago

      Just use the same creative^W standard accounting practices that all other companies use. Take Google for example… we all know that they don’t pay any taxes, because they don’t earn any positive revenue. Right?

      So I’d like to use the same approach. I would not be the one making $1000. That would be my, um, cousin, who just happens to live in Bermuda. HE is the one making all that money, not me! So I don’t have to pay the $680, right?

      (By the way, can I also stop paying taxes and be worth a trillion dollars now? No? Why not?!?!)

  • LemmeeLurker@lemm.ee
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    7 months ago

    What do you guys use fusion for? I was told to learn it but idk its uses. Im into 3d art and I was gonna use plasticity instead of fusion.

    • TerminalLover@programming.dev
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      7 months ago

      Fusion360 is for CAD, people use it for designing mechanical parts. It has features like simulation, generative design, shape optimization, additive manufacturing design, etc. It is a really complete software for what it does, and that’s why it is a shame that the price increased so much.

      For art, you should try Blender. It’s widely used and libre software!

      • LemmeeLurker@lemm.ee
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        7 months ago

        Yeah Im a 3D artist, already use blender, I was told that for mechanical models like game weapons for example, fusion works great. So I wanted to know if I should try.

  • Moose@moose.best
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    7 months ago

    Makes me glad I still have access to my old university email and credentials.

  • Overzeetop@lemmy.world
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    7 months ago

    No, no - they’re not raising the price; they’re rebalancing it to reflect the value it delivers!!1!

    And since they’ve reduced the free version functionality significantly, I believe I’m due a substantial rebate.

  • wjrii@kbin.social
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    7 months ago

    So most of the big packages have a cheap or free tier for hobbyist/maker use, and I think they all do for educational use. The rub with most of these is that they are either not for commercial use (OnShape, Solid Edge CE), or they have “gotcha” thresholds ($1000 revenue for F360, $2000 profit for Solidworks).

    Now if you wanted to go completely free-as-in-beer and still retain full commercial rights, you really have to go open source. Then there’s also DesignSpark Mechanical, which is Windows only and not truly parametric, but is much more advanced than something like TinkerCad. They’ve got their own issues with feature erosion in the free tier, but because the company’s main business is selling components, they haven’t removed commercial use from it yet.

    • Aux@lemmy.world
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      7 months ago

      It’s such a bad piece of software I just don’t get how people can use it…