• JJROKCZ@lemmy.world
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    1 year ago

    Two mmos seems like an odd decision, why make competing products, especially in a field that requires player time dedication like mmos

      • JJROKCZ@lemmy.world
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        1 year ago

        Probably because the field is already saturated and dominated. New world was big for a minute tho

        • nocturne213@lemm.ee
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          1 year ago

          It was, I played it while I had Covid. My company was so large it split twice. Last time I logged in no one else had been online in over six months and there were only like half of the members still in it.

    • Neshura@bookwormstory.social
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      1 year ago

      I would expect a lot of the greenlighting comes from people not too deeply involved in gaming so market saturation probably was not even a factor in their decision making. New World also suffered heavily from that (plus all the bugs and other issues at launch).

      They probably would have fared better had they built a name in a Genre first instead of diving head first into one of the most competitive niches in gaming with 2 projects.