Agent Karyo@lemmy.world to PCGaming@lemmy.worldEnglish · 3 months agoOne of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vinckewww.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up161arrow-down12cross-posted to: [email protected]
arrow-up159arrow-down1external-linkOne of Larian Studios' next games has a codename—Excalibur, though 'if we're brutally honest, we're trying to figure out what the hell it is', says Swen Vinckewww.pcgamer.comAgent Karyo@lemmy.world to PCGaming@lemmy.worldEnglish · 3 months agomessage-square14fedilinkcross-posted to: [email protected]
minus-squaregrrgyle@slrpnk.netlinkfedilinkarrow-up2·3 months agoI’d love to see something more surreal, and really vibes heavy, like in the Planescape/Numenera vein. I love their characters and writing. In my mind the natural evolution is to spend more time doing character actions outside of combat
minus-squarebrucethemoose@lemmy.worldlinkfedilinkarrow-up2·2 months ago+1. Less combat, more talking, and fights should be really impactful in turn.
I’d love to see something more surreal, and really vibes heavy, like in the Planescape/Numenera vein. I love their characters and writing. In my mind the natural evolution is to spend more time doing character actions outside of combat
+1. Less combat, more talking, and fights should be really impactful in turn.
See, Bruce gets it