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Joined 7 months ago
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Cake day: January 3rd, 2024

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  • Sometimes it’s just not worth it. It’s nice to be able to workshop your thoughts, and then you’ve work shopped it so much that it’s just not worth posting - the user you’re responding to probably won’t care or will antagonize, sometimes your thoughts change as you’re typing them, sometimes it just doesn’t make sense and there’s no point in re-writing something that ultimately contributes very little to anything except your own self-expression.









  • For clarification, remove the drivers as in make the G2 not need them?

    Also do you happen to have a link? It’s not that I don’t believe you, I have a G2 and would like to read the details myself, I was looking into details about this after the announcement but didn’t find much.

    Basically, I’m hoping that the G2 can become a full SteamVR device. It’s a good headset but openXR and more specifically WMR have just absolutely butchered it’s reliability. When I first got it I used it at a MixedVR setup with the index Knuckles - works great for the SteamVR runtime. OpenXR doesn’t like SteamVR devices, so the knuckles can’t be used. No big, stay in SteamVR.

    Then WMR pushed the OpenXR runtime as standard - no big deal really and overall a good thing (sans XKCD standards) and since then it’s been a pain. Only for Microsoft to kill it 2 years later lol.

    I switched back to my index for the downstairs VR space, but it would be nice to be able to use the G2 for a full lifespan.