• 72 Posts
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Joined 1 year ago
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Cake day: July 9th, 2023

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  • I think in an ideal world, I’d set speed limits to be higher than they are now - say, (spitballing) 100mph for interstates.

    I suspect many cars on the road can’t even be driven safely at that speed, and then you have to account for the driving ability of the average person.

    You’d have more cases where there are high speed differentials too with some only going 60mph, and others going 100mph, increasing the amount of passing.


  • My gut tells me that, just due to the relatively sparse density of cars, rural driving is already significantly safer, and if you DO drive like shit, you’re likely to only injure yourself.

    Fatalities are typically more common in rural areas (proportional to population). Likely because of higher speed roads and higher drink driving rates in rural areas. And maybe due to truck drivers and people driving long distances driving sleep deprived.


  • You’re right that streets should be designed such that low speeds feel inevitable and not something you have to think about, and that they should serve one purpose and not two (no stroads). And highways should completely bypass cities, because the idea that they should cut through them is just absurd.

    Where are the cameras catching tailgaters, people who don’t signal, people cutting others off, people cruising in the left and not passing, people blatantly running stop signs, people texting or doing makeup?

    The technology to do this is more challenging then detecting speeding. Red-light cameras are also very common, because they are relatively easy to implement. I believe there is some tech for texting while driving at least, but I’m not sure how automated it is.


















  • The drivers for your card needs to support the required extensions, and the hardware needs to support the particular codecs as well. So if you don’t have already have encoding/decoding support for the given codec with OGL etc, this won’t add it most likely.

    The main benefit is that application devs won’t need to add multiple hardware decoding/encoding APIs, and can just target Vulkan. Cross platform support in particular is currently a mess due to the different APIs on Windows/Linux/Mac, so this will simplify things greatly. Eventually, driver devs will be able to just support Vulkan too, but that’s a long way off.