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Joined 1 year ago
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Cake day: June 7th, 2023

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  • As far as the rest of it, it seems to be happening with every filament I slice in Prusa slicer.

    This just reminded me of an issue I was facing recently. I also use Prusa Slicer and was having a hell of a time with my prints. It turned out to be the “Arc Fitting” setting.
    In Print Settings - Advanced - Slicing look for the *Arc Fitting setting. When I had it set to “Enabled: G2/3IJ” it just completely borked my prints. Just weird problems all over the place. As soon as I set that to “Disabled”, it cleaned up my prints considerably. Not sure exactly what I’m giving up there, but I do know I’m getting much better prints.


  • I’m glad to see them trying and I really do want to see competition in the digital game storefront space. However, I have zero trust in EA to not try and fuck me as a customer at some point. So ya, no matter how good of a fee structure they offer devs, they will continue to lack the one thing devs actually care about: customers.

    Also, as a Linux gamer, it’s really tough to consider a store front which doesn’t offer a Linux client. Sure, I might be able to get their app running in Wine. But, at that point, maybe I should just go support the company which is supporting me.


  • If you haven’t yet, try a cold pull and see if that helps. I personally just do a cold pull every time I change filaments. Maybe it helps, maybe it’s overkill, but I rarely have issues around clogs.

    Other things to think about:

    1. Does this happen with other filaments? Maybe your current filament is wet and needs drying. Maybe you just got a bad batch.
    2. Does slowing down the print speed for infill make a difference? Perhaps this filament is just flowing differently and you need to change the printing temperature, flow rate, or just slow down.
    3. How old is your nozzle? They do wear out and a worn out nozzle can manifest as all kinds of wonky problems.

  • What Im observing though is more and more indies filling the void with smaller and cheaper games due to easy access to digital distribution. Not exactly a new take as its been hapening for over 15 years now. Interestingly, Epic seems to not take the same stance as Steam does in this space. Where steam gives pretty much any shovelware the same chances, Epic wants to be super picky about these low budget titles. Where is Epic’s Balatro?

    This reminds me a lot of the days of the original PlayStation (PS). Nintendo was the large, dominant company. But, they were also really, really picky with the games they let on their platform (still are). Along comes Sony with a better physical format and a willingness to let just about anything on their system. And there were a lot of terrible titles on the PS; but, there were also some real gems from smaller devs and lots more choice for people to find what they wanted to play. That openness and plethora of options drew people to the system. Sure, Nintendo is still around and still a juggernaut, but they gave up a lot of market space to Sony.

    Sweeney and many of the big studios seem dead set on trying to replicate lightning. They keep churning out Fortnight clones, live service games and lootbox infested grind fests. None of this is because they want to make a game for players, it’s all a bald-faced money grab. And it comes across so clearly in their games. Yes, big budget games cost a lot of money and I don’t begrudge studios trying to make money. I’m more than happy to throw money at devs who make a great game (I just pledged ~$250 at the Valheim Board Game project, based mostly on the fact that I fucking love Valheim). I’ve also bought into way too many Early Access games, because they looked like they had the bones of good games. But, the big budget games seem to get lost trying to pump every last dollar out of your wallet and just quickly become a turn off.

    I remember one particular instance in Dragon Age, where an NPC had a “Quest Available” marker floating above his head. When you talked to him, you quickly discovered that you could buy his quest and the game was happy to kick you over to the EA store so that you could buy his quest right there. Fuck that noise. I’m not against DLC, but that sort of “in your face” advertising pisses me right off. Hell, I’m one of those weirdos who likes the Far Cry series. I put tons of hours into Far Cry 5 (seriously, the wing suit was just good fun). Far Cry 6 was ok and I did finish it, though the micro-transaction spam grated on me hard. After that experience, I’m not sure I want a Far Cry 7.

    And I think that points to the elephant in the room. Big publishers, like EA are so focused on making profits, they have lost sight of making a good game. Give me a solid, complete experience. Give me good controls, enough story to hold the action together and just a general sense of fun. Once that is in place, then maybe throw hats for sale on top of that. But, when lootboxes and micro-transactions are core to the gameplay and the game is balanced to force you in the direction of buying that crap, fuck your game. If the core gameplay is designed to suck so much that I want to buy cheats to bypass that core gameplay, I’ll save myself a bunch of money and just skip the game entirely. There are way too many options available out there, which don’t suck, for me to waste my time and money shoveling your shit.



  • While I don’t agree with the criminalization of marijuana, it’s really rough when it comes to a prosecutor and a law they may not like. Step back and ask the question, “should an Attorney General (AG) be allowed to not prosecute laws they don’t agree with?” You might be willing to say, “yes” for laws you also don’t agree with; but, what happens when it starts to cover laws you want to see enforced? Should “prosecutorial discretion” effectively allow an AG a complete veto power over the laws as passed by the State and Federal legislatures?

    As much as it may suck for the person in that position, it would be really bad for democracy to allow that sort of power. We empower an AG to enforce the law as written. But, we also expect that they will enforce the law as written. So ya, I would expect that Harris (or her office), as AG, prosecuted marijuana cases. That’s really what the whole “rule of law” thing means. It means the laws, as written, being enforced on all people. And it’s up to us, the people, through our representatives to get that law changed.

    And hopefully, this will work out to be more than an empty campaign promise. Though, I don’t plan to hold my breath.





  • the filibuster bound Senate will never convict.

    The filibuster doesn’t really enter into it. Article I, Section 3 of the Constitution requires a 2/3 majority to convict:

    The Senate shall have the sole Power to try all Impeachments. When sitting for that Purpose, they shall be on Oath or Affirmation. When the President of the United States is tried, the Chief Justice shall preside: And no Person shall be convicted without the Concurrence of two thirds of the Members present.

    The only positive fact about Thomas’s tenure is that the guy is 76 years old. The actuary tables look worse and worse for him every year.


  • While I hate the idea of people losing their jobs, stepping back for a moment and looking at what they are claiming, its not terribly surprising:

    Spencer said the roles affect mostly corporate and support functions

    When companies merge, this is kinda needed. You don’t need two fully functional HR departments. While the HR staff from the buying company will likely need to expand, it won’t be by the same amount as the HR department of the company being bought. As network functions are merged, you probably don’t need all of the IT staff which came with the merger. A lot of management functions likely end up merged, meaning redundancies. And this sort of thing is going to move through a lot of the non-project work functions of the company.

    Yes it sucks. But, it’s to be expected in a merger. Now, whether or not we want this level of consolidation, that’s a different ball of wax entirely. The last thing we need is more studios falling under the sway of these massive companies. That’s the thing which should be drawing our ire.



  • I would assume they have some basic stuff running 24x7. I can’t imagine a network which doesn’t have Endpoint Detection and Response (EDR) running 24x7 these days. There’s also things like firewall logs, which are almost certainly being captured (or at least netflow). Stuff like screen recording and mouse monitoring is probably saved for extreme cases. That said, my own experience has been pretty close to:

    We’re not going to look over your shoulder while you watch YouTube videos but if we notice you’re watching a lot of or you start visiting porn sites, we’re going to start monitoring you.

    Quite frankly, no one’s got time for that shit. I work at an organization with a bit north of 25,000 employees, and we have less than a dozen security analysts. While I could run a search against our firewall logs and see evidence of folks dicking around. I have much better things to do, like running down abnormal processes and writing up reports on users who got their systems infected while dicking around. And that’s really the way it comes to our attention, most of the time. Someone is out trying to download movies or software on their work laptop (you’d think people would know better…) and they pickup malware. We get an alert and start investigating. While trying to determine the source, we pull browser history and see the user out on “SketchyMovieSite[.]xyz”. And then their dicking around becomes our problem, mostly because the site had a malicious redirect, which is where the infection came from.

    So ya, they may not be looking, but I’d always bet they are recording. Logging isn’t useful if it isn’t recording at the time of the compromise.


  • Remote work and pay. I was already interested in getting a remote gig when COVID hit. We went to a hybrid schedule and I realized that I really liked working from home. Also that my job was pretty much built for it. While many of the folks I used to work with are still hybrid, fully remote was never an option. I worked with Classified systems and I could never convince them to put a SIPR drop in my home. I guess you need to get elected President for that.

    As the world was opening back up, many companies saw remote work as a carrot to offer cybersecurity folks and I started to see a lot more job postings with it as an option. So, I put my LinkedIn profile to “looking for work” and started getting recruiters messaging me on a regular basis. One hit me up with “REMOTE WORK OPPORTUNITY” (yes, all in caps) as the lead for an offer. What followed that sounded interesting and I started talking with him. A few week later, I put in my notice and started working in the private sector. Got a pay bump in the move as well.

    My time in the FedGov space was overall a positive thing. I learned a lot and got to see systems locked down in a way that actually mattered (I never thought I would miss STIGs). At the same time, I don’t see myself ever going back. The bureaucratic nature of everything is soul crushing. And sitting in an OSS all day long sucks. It especially sucks when you’re the only one in the container and need to go out and take a piss. Clear the room, arm the alarm, spin the lock, sign the sheet, go piss. Open the lock, sign the sheet, disarm the alarm, get back to wishing for the sweet, sweet embrace of death.


  • When I worked as a US FedGov contractor, I was greeted with a long warning banner every time I logged into my computer. The tl;dr version of it is “fuck your privacy”. Being that I was part of cybersecurity for the site I was working at, I was one of the people doing the fucking. While we didn’t read everything from everyone all the time, we were logging it and could pull it up, if we were performing an investigation. We also had some automated stuff scanning for patterns and keywords on a regular basis, which could trigger an investigation.

    While I’m no longer in the FedGov space (thank the gods), I still assume that everything I do on my work system or with work accounts is being logged. Also, I’m still working in cybersecurity and am often still the one doing the privacy fucking. Yes, everything is being logged. We may not look at it today, we may not look at it tomorrow. But, when HR and Legal ask us about a user’s activity, we can usually be pretty detailed. Act accordingly.


  • It is now functionally impossible to detect anything about the traffic or the Wi-Fi router without some serious or illegal methods.

    You should really spend some time learning about WiFi signals. Tracking down rogue Access Points is a pretty common thing and having the SSID turned off does fuck all to prevent it. On the easy end, many enterprise wireless network controllers have rogue AP detection built right in and will show you a map of the location of the rogue AP. Harder, but still entirely possible, is running around with a setup just detecting the signal and triangulating it.





  • Re-read what I wrote, but hop down off your high horse first, it’s obvious you weren’t able to read it clearly from up there. I’m neither promoting nor defending piracy. Quite the contrary, I’m praising the legitimate services (and Steam in particular) for understanding that competition with piracy isn’t all about money, it’s often about the quality of service. Funny enough, your own comments are actually a point in favor of this:

    You ever wonder why these companies don’t operate in countries that don’t have strict piracy laws and can’t shut down sites with court orders? Because it’s still easier to pirate than face criminal charges.

    Yet somehow, with a lot of time, money and effort put into shutting down piracy, the pirates were able to provide a better service. Seriously, step back from the whole “napster bad” for a moment and think about the dissonance of the situation. Large companies, pulling in millions of dollars a year, with no need to worry about law enforcement or monied interests coming after them, somehow failed to create anything resembling a functional digital marketplace. They were stuck in the physical distribution paradigm and fought tooth and nail to avoid digital distribution. At the same time, a few kids, with little money, and law enforcement trying to shut them down created a pretty good user experience. Sure, some of that is not having to worry about licensing. But, a large part of it is understanding what the users want and giving it to them.

    It wasn’t until Apple came along and basically created “Napster, but legitimate” that music piracy really fell off. Netflix pulled off something similar with video (though that is rebuilding some rough edges at the moment) and Steam did it for games. Sure, piracy still exists, and it will always be a problem. But, a lot of piracy can be tamped down by having a good service available.