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Joined 10 months ago
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Cake day: August 27th, 2023

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  • Dude’s paper is worth a skim, if only to better understand villains in a narrative. He has some legitimate grievances. He makes some interesting points. He then brutally murdered a bunch of powerless academics and random middle-class citizens for no discernible purpose.

    For comparison, Osama bin Laden killed a shitload of people, and arguably attained quite a few of his goals. Various assassins throughout recent history have shaped the future within their lifetimes - sometimes as intended, like the murder of Martin Luther King Jr., sometimes super duper not, like the murder of Archduke Franz Ferdinand. Teddy boy pointed high up the chain, said his problems were systemic, and punched some rando standing nearby.










  • Length alone makes them obscene. The classic example in games is minigames during a load screen - which happened in exactly one game, and then belonged to Namco until after we stopped caring about load screens. They strangled an entire subgenre. The feature was not allowed to exist, in an industry built from collective incremental experimentation.

    Twenty years is an eternity in computing.

    Twenty years ago, shaders weren’t a thing.

    Twenty years earlier, video cards weren’t a thing.

    Twenty years earlier, home computers weren’t a thing.

    The entire RPG genre emerged from dork-ass teenagers wasting time on mainframes between 1973 and 1976. If the concepts involved had been patented and locked away, there would not be games with first-person perspective, overhead maps, generated dungeons, turn-based combat, or inventory, until the Nintendo 64.