Yeah, that just had to be said since it’s a bit of a pattern indeed 😅 I warned Daniel that I’d drop that if they got me on for that topic ^^
Passionate code monkey 🐒 Geek 👩💻 Gamer 🎮 Hobby baker 👩🍳 Creator & maintainer of OctoPrint 🐙 GitHub Star 🌟 PSF Fellow 🐍
she/her · speaks German, English
Yeah, that just had to be said since it’s a bit of a pattern indeed 😅 I warned Daniel that I’d drop that if they got me on for that topic ^^
What a nice idea!
My claim to fame is probably OctoPrint, a web interface for consumer 3d printers that I created over a decade ago now and have been maintaining ever since, since 2014 full time and since 2016 also 100% crowd funded. It’s written in Python (backend) and HTML/JS (frontend) and licensed under AGPLv3.
Christopher Odd, hands down.
Discovered him around the time XCOM2 got released, because I was looking for someone to learn a trick or two from. Learned a lot from how he plays tactical games, but stayed for his calm and down to earth way (I absolutely can’t stand that hyper, over-the-top crap that a ton of Let’s Players do). Have also discovered the one or other gem through his videos.
Can only recommend!
Oh, and I also watch a ton of stuff on game design due to an interest into game development and recently did a blog post on my favourites there. To quickly summarise that: The Architect of Games, Design Doc, Game Maker’s Toolkit, GDC, Noclip, Razbuten