• 10 Posts
  • 24 Comments
Joined 1 year ago
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Cake day: June 15th, 2023

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  • It’s almost funny. Honestly, the only way I can see them regaining any trust at all is by a complete change in leadership and increased transparency and accountability.

    I haven’t calculated how much the new revenue split would be on average so take this as a random scribble on a napkin, but I wouldn’t be surprised if most studios choose to never upgrade to the next version.

    Just remember, the current CEO was too greedy even for EA.



  • I looked through the announcement post and all I can say is that this is beyond absurd. Can they even legally apply these changes retroactively? All these relatively large indie games used Unity. They can’t exactly tear everything down and use another engine. They didn’t even accept such terms at the time, so how can they suddenly be expected to pay for every download they get?

    And I was so excited to finally start learning Unity too… damn. I probably should have seen something like this coming way back when they announced their IPO. I was going to learn Unreal at some point as well but I guess I’ll just uninstall Unity and skip right to UE5.

    There’s definitely going to be huge action taken from every studio that used Unity in their games. I have a hard time believing that they’ll get away with the retroactive part at least.


  • I figured out why Gnome on Xorg was crashing. It was because of libinput-config. I noticed because it wouldn’t actually crash until the moment I moved the mouse. The game seems to work perfectly on Xorg.

    I already tried gamescope. The results of that attempt are in my original post above.

    Still, while I can finally play the game now, it’s a bit annoying having to remove a package and reboot everytime. I don’t even know if this is a Wayland issue or a Gnome issue but I don’t have the disk space to install KDE or anything.

    Ideally I would like to figure out why this is happening in the first place and maybe report it upstream, but I have no clue how to even get debug logs out of this.

    Anyway, thanks for the help. I appreciate it!


  • Okay this is extremely weird. No matter which version of wine/proton I pick in Lutris, I get the exact same issue where the window doesn’t show up but the game is running. The only difference with Steam here is that I can hear the game audio.

    I am almost certain this is an issue because of Wayland but I can’t seem to figure out why Gnome on Xorg keeps crashing for me.