kbin account: [email protected]

This is my Lemmy alt. I’m about 50/50 between kbin and reddthat these days, but my kbin account is more established. If you’re looking for my older posts, check there.

Interests: programming, video games, anime, music composition

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  • 35 Comments
Joined 8 months ago
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Cake day: November 27th, 2023

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  • Aww, I’m not trying to stomp anyone. :(

    I was just curious if it was actually the full list and before I knew it I’d spent 45 minutes checking Pokemon names to figure out what was missing, so I figured I’d share the corrections.

    If Kolanaki got that close just from memory, that’s pretty impressive! I had to look it up!


  • e0qdk@reddthat.comtoMemes@sopuli.xyzIt's been so long
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    7 days ago
    • Electrode, Diglett, Nidoran♂, Mankey, Venusaur, Rattata, Fearow, Pidgey, Seaking, Jolteon, Dragonite, Gastly, Ponyta, Vaporeon, Poliwrath, Butterfree, Venomoth, Poliwag, Nidorino, Golduck, Ivysaur, Grimer, Victreebel, Moltres, Nidoking, Farfetch’d, Abra, Jigglypuff, Kingler, Rhyhorn, Clefable, Wigglytuff
    • Zubat, Primeape, Meowth, Onix, Geodude, Rapidash, Magneton, Snorlax, Gengar, Tangela, Goldeen, Spearow, Weezing, Seel, Gyarados, Slowbro, Kabuto, Persian, Paras, Horsea, Raticate, Magnemite, Kadabra, Weepinbell, Ditto, Cloyster, Caterpie, Sandshrew, Bulbasaur, Charmander, Golem, Pikachu
    • Alakazam, Doduo, Venonat, Machoke, Kangaskhan, Hypno, Electabuzz, Flareon, Blastoise, Poliwhirl, Oddish, Drowzee, Raichu, Nidoqueen, Bellsprout, Starmie, Metapod, Marowak, Kakuna, Clefairy, Dodrio, Seadra, Vileplume, Krabby, Lickitung, Tauros, Weedle, Nidoran♀, Machop, Shellder, Porygon, Hitmonchan
    • Articuno, Jynx, Nidorina, Beedrill, Haunter, Squirtle, Chansey, Parasect, Exeggcute, Muk, Dewgong, Pidgeotto, Lapras, Vulpix, Rhydon, Charizard, Machamp, Pinsir, Koffing, Dugtrio, Golbat, Staryu, Magikarp, Ninetales, Ekans, Omastar, Scyther, Tentacool, Dragonair, Magmar
    • Sandslash, Hitmonlee, Psyduck, Arcanine, Eevee, Exeggutor, Kabutops, Zapdos, Dratini, Growlithe, Mr. Mime, Cubone, Graveler, Voltorb, Gloom, Charmeleon, Wartortle, Mewtwo, Tentacruel, Aerodactyl, Omanyte, Slowpoke, Pidgeot, Arbok

    I noticed while making this list that Lickitung was incorrectly spelled “LIKITUNG” on the third day.

    Edit: Also, for Nidoran♂ vs Nidoran♀ you have to look at the picture to distinguish since they just say “Nidoran” but they do say it twice!


  • That’s pretty good! But… that’s only 147. :-)

    Nidoran♀, and Nidoran♂ are separate and you’re missing Nidorina, Nidoqueen, and also Rhydon.

    Some other corrections:

    • Pigeotto -> Pidgeotto
    • Ninetails -> Ninetales
    • Diglit -> Diglett
    • Primape -> Primeape
    • Duouo -> Doduo
    • Cloysyer -> Cloyster
    • Ghastly -> Gastly
    • Electrabuzz -> Electabuzz
    • Gyrados -> Gyarados
    • Omantyte -> Omanyte
    • Arodactyl -> Aerodactyl

    (Yes, I looked it up. No, I have no life. :p)

    Cheers!



  • […] male-gazey content. I am 2) a woman extremely disinterested in that.

    I feel some men might also not want to see content focused on games where a big goal is to romance a man as a woman, presented in a femgazey way or a way tailored to our desires even if not sexualized.

    Fair enough. There are a lot of eroge where you play as a women that are absolutely, clearly intended to be played by men though; that part alone isn’t likely to be off-putting, but I can see specific presentation and femgaze heavy works being just as off putting to some guys as malegaze heavy works are to some women. If the audience is mostly straight guys, posting fan art of something like an explicit BL work probably isn’t going to get much positive response, I suppose. :-)

    There’s so little content posted regularly in the visualnovels community though that I feel like anyone actively trying to start discussions there on the subject of VNs would likely be welcomed, but I might be wrong about that. The most successful posts I’ve seen are generally notices about sales and some business news with people occasionally posting memes and such as well.

    If that doesn’t feel right to you though, I get it, and hopefully reviving the other community works out.

    Is the issue that the posts will be frequently inaccessible?

    I don’t think your posts are federating out at all when kbin.social is down – basically only people on your own instance can see it, if I understand how federation works correctly. If you check the view of the community from lemmy.world the last post visible is from a month ago, for example – https://lemmy.world/c/[email protected]?dataType=Post&sort=New – even though I can see on your instance that you’ve started several threads since then. I can’t even load the community from reddthat since it was probably never requested and kbin.social is down currently; it just errors out.

    Does Lemmy have a way to get inactive mods removed and replaced?

    I don’t know. Tagging @[email protected] for suggestions since they’ve been trying to grow the Fediverse for a while and may know how to go about it, if it’s possible.


  • kbin.social’s been down for a while, and having serious problems for months.

    There is a general visual novel community at [email protected] which might be a better place to post to. It’s not very active, but I know there are at least a few people around paying attention to it. I might chime in on some threads occasionally if you post there. My tastes are more in line with VNs aimed at the straight-male demographic, but I’m willing to try other VNs beyond that if there is a really good story or novel mechanics or some other non-sexual factor that makes it interesting.

    If that community doesn’t fit your needs, I think there is also [email protected] – but it seemed completely dead the last time I looked. You might be able to revive it though if you want to try.


  • I was curious, so I did some searches on this topic for you and found these pages:

    The second link in particular notes:

    The reason that things are much easier with all ASCII data is that practically every Unicode encoding in existence maps bytes 0x00…0x7f to the corresponding code points, so byte strings and Unicode strings that contain the same all-ASCII data are basically equivalent, even semantically. What usually trips people up with non-ASCII data is that the semantic meaning of bytes in the range 0x80…0xff changes from one encoding to another.

    But, thinking like a systems programmer again, for many purposes the semantic meaning of bytes 0x80…0xff doesn’t matter. All that matters is that those bytes are preserved unchanged by whatever operations are done. Typical operations like tokenizing strings, looking for markers indicating particular types of data, etc. only need to care about the meaning of bytes in the range 0x00…0x7f; bytes in the range 0x80…0xff are just along for the ride.

    So the trick for beating Python 3 strings into submission is to put in encoding and decoding calls where you need to, choosing a single-byte encoding that doesn’t mutate 0x80…0xff. There are many of these; most of the Latin-{1…6} sequence (aka ISO-8859-1…10) is has this property. What you do not want to do is pick utf-8 or any of the multibyte Asian encodings. Latin-1 will do fine; in fact it has an advantage over the others in memory consumption, which we’ll describe below.

    Whether depending on this is actually correct or not is beyond me, but it seems like people have actually been using that pass-through behavior in practice and put it into things like Python2 -> 3 migration guides.

    The first link suggests that the seemingly undefined ranges are valid as C0 and C1 control codes which may be why it doesn’t throw errors.



  • I don’t know how to do it with KDE’s tools, but on the command line with ffmpeg you can do something like this:

    ffmpeg -i video_track.mp4 -i audio_jp.m4a -i audio_en.m4a -map 0:v -map 1:a -map 2:a -metadata:s:a:0 language=jpn -metadata:s:a:1 language=eng -c:v copy -c:a copy output.mp4
    

    Breaking it down, it:

    • runs ffmpeg
    • with three inputs (-i flag) – a video file, and two audio files.
    • The streams are explicitly mapped into the result, counting the inputs from 0 – i.e. -map 0:v maps input 0 (the first file) as video (v) to the output file and -map 1:a maps the next input as audio (a), etc.
    • It sets the metadata for the audio tracks -metadata:s:a:0 language=jpn sets the first audio track (again counting from 0…) to Japanese; the second metadata option sets the next audio track to English.
    • -c:v copy specifies that the video codec should be copied directly (i.e. don’t re-encode – remove this if you DO need to re-encode)
    • -c:a copy specifies that the audio codec should be copied directly (i.e. don’t re-encode – remove this if you DO need to re-encode)
    • output.mp4 – finally, list the name of the file you want the result written into.

    See documentation here: https://ffmpeg.org/ffmpeg.html

    If you need another language in the future, I think the language abbreviations are the three letter codes from here: https://en.wikipedia.org/wiki/List_of_ISO_639-2_codes – but I’m not certain on that.




  • I ran into an example of the thumbnail issue again today – this time on a post from kbin: https://old.reddthat.com/post/19193476

    The thumbnail looks like this in the HTML:

    <div class="thumb">
      <a class="url"
         href="https://media.kbin.social/media/60/a4/60a45b8ff88b1b2e3a0f77b701feb323c5bbfb7ceeb75154ea7df5d6eea15ef8.jpg"
         >
        <div  style="background-image: url(https://media.kbin.social/media/60/a4/60a45b8ff88b1b2e3a0f77b701feb323c5bbfb7ceeb75154ea7df5d6eea15ef8.jpg?format=jpg&amp;thumbnail=96)"></div>
      </a>
    </div>
    

    Note that it’s making a request to kbin.social with ?format=jpg&thumbnail=96 parameters in the CSS – which results in the full image being loaded since kbin doesn’t run pictrs.

    The versions in use on reddthat (according to the settings page) are:

    lemmy: 0.19.4-beta.7

    mlmym: 0.0.44





  • DOSBox runs on both Linux and Windows (and probably Mac too?); I was suggesting it since you might be able to replace the dying DOS computers with a modern system and just launch the legacy system as an application under it. (You might be able to do the same with a VM as well, but DOSBox came to mind first and may be easier to setup and distribute.)

    Just a thought. If it’s not useful, feel free to disregard.



  • Personally, I prefer it when people do one of the following:

    • upload the file to catbox.moe and link it here (for clips up to 200MB)
    • upload the file directly to their lemmy instance (if their instance allows it)
    • self-host it on their own web server (with no bullshit crappy JS interface, please – just give me the file; I’ll play it with VLC if it doesn’t work in my browser)

    PeerTube is also a reasonable choice – although I don’t like its UI very much.


  • I’m having trouble finding an example of the thumbnail issue again right now but I was seeing the pictrs conversion parameters passed to URLs from catbox.moe, i.postimg.cc, and other sources in the CSS for the thumbnail when I reported the issue to Tiff ~3 weeks ago. It’s possible that it got fixed/suppressed by another change since then though. (0.0.44 was deployed a few hours ago and I think there may have also been a beta patch bump for the lemmy backend at some point since I reported the issue originally in our local support community.)

    I’ll let you know if I see it pop up again.

    For the text handling issue, I was seeing text like “<thread title> by <username> in <community>” (i.e. "<thread title> by <username> in <community>" if it still happens) getting misinterpreted as raw HTML instead of being escaped. (i.e. <!-- raw HTML omitted --> was showing up in the HTML output for the page.)

    You may recognize that text as the pattern for a recently fixed bug in the user profiles; I found the text handling issue while trying to explain the other issue to Tiff a few weeks ago.

    Will edit this comment immediately after posting to let you know if I still see the text issue.

    EDIT: I still see the text issue show up in this comment. https://old.reddthat.com/comment/10370610