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Joined 1 year ago
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Cake day: June 30th, 2023

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  • Complete nothingburger of a study, which itself is locked behind a $25 paywall to access it. And the author of the article obviously didn’t cause there’s 0 mention in the article itself about the methodology used to determine the 20% revenue lost (nice round number might I add). The only thing that even alludes to the methodology used in the abstract is

    When Denuvo is cracked very early on, piracy leads to an estimated 20 percent fall in total revenue on average relative to an uncracked counterfactual

    Which really doesn’t tell us much, how are these counterfactuals selected in the first place? What is the cirteria? How are you determining that the differences between revenue of a game that was cracked and that went uncracked are due to one game being cracked? How can anyone even confidently claim that they’ve normalazied the data set enoguh that these differences in revenue are mainly caused by a game being cracked, especially with how rare early denuvo cracks have been in the past few years. Statistically this sounds dubious at best, especially when we have fully open studies (like the one funded by the EU a few years back) that have found no statistical proof that piracy has any impact on revenue ( with the exception of box office revenue of big new movies being leaked and pirated while still in theaters). Surely they wouldn’t have missed a 20% meadian difference in revenue.

    Lastly you have major tech news outlets all reporting on a study less than a month after it was made available online. For context the journal containing this study will only be published in jan of 2025.


  • Because you would be using std::shared_ptr<> rather than a raw pointer, which will automatically deallocate the memory when a shared point leaves the scope in the last place that it’s used in. Along with std::atmoic<shared_ptr> implements static functions that can let you acquire locks and behave like having a mutex.

    Now this isn’t enforced at the compiler level, mostly due to backwards compatibility reasons, but if you’re writing modern c++ properly you wouldn’t run into memory safety issues. If you consider that stretching the definition then I guess I am.

    Granted rust does a much better job of enforcing these things as it’s unburdened by decades of history and backwards compatibility.







  • At the (SQL) database level, if you are using null in any sane way, it means “this value exists but is unknown”.

    Null at the SQL means that the value isn’t there, idk where you’re getting that from. SQL doesn’t have anything like JS’s undefined, there’s no other way to represent a missing value in sql other than null (you could technically decide on certain values for certain types, like an empty string, but that’s not something SQL defines).


  • Using something like DOS is neither preferred nor more safe. Last time MS DOS received a security patch was 23 years ago. It’s open to pretty much any security vulnerability you can think of. In case you depend on a DOS app it’s preferable to run it on a modern OS that is DOS compatible, windows 10 32bit for example (I believe Win11 still has support). Or even better sandboxed in an emulator like DOSBox on a more secure OS.


  • Saizaku@lemmy.dbzer0.comtoMemes@lemmy.mlDefediverse
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    1 year ago

    You said “directly responsible,” which means all or most of the blame in a given situation.

    No it doesn’t, it means exactly what it says. The actions of the US directly led to the war.

    I just said Russia was solely responsible, because they chose to invade.

    Completely oblivious take. Tell me why did the US arm and train ultra rightwing groups in ukraine well before the war started? Going as far back as 2013. What was the goals there exactly? You should take your own advice and read a history book cuase the US has been destabilizing regions like this for a while. And every single time it has led to war in the region where they did it. So yes, the US is directly responsible, because this is exactly what they wanted.

    just stop licking Putin’s boot

    Is this supposed to mean anything? I’ve never said a positive thing about Putin in my life. Two things can be bad at once, trying to boil everything down to “Russia bad, NATO good” is completely disingenuous. Furthemore it’s detached from reality. Both are bad, a critque of NATO and the US for the part they played in making tha war happen isn’t absolution for Russia invading and escalating it to war.

    And the reason all that is important is because, like I said, this isn’t anything new. The US has been doing the same thing for decades and will keep doing it as long as people like you keep ignoring it and spouting such nonsensical takes.



  • Saizaku@lemmy.dbzer0.comtoMemes@lemmy.mlDefediverse
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    1 year ago

    You libs are the absolute fucking worst. When did I say that the US is solely responsible? Ofcourse the majority of the blame lies with Russia and Putin, that doesn’t excuse what the US has done to contribute to this war happening. And this isn’t some new thing, they have been doing this for decades and constantly destabilizing other regions for their own profit. You should try for once to think a bit deeper about an issue than the absolute surface.


  • Saizaku@lemmy.dbzer0.comtoMemes@lemmy.mlDefediverse
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    1 year ago

    Yeah I wonder why, maybe it’s because they are directly responsible for the current war. Maybe the US should stop arming extreme right wing groups whenever they want to destabilize a region like they did in Afghanistan and Iraq and in Ukraine prior to the war. Nato is proudly posting images of soldiers with the black sun on their uniforms on twitter but I guess that’s completely irrelevant.