Something I came across after having to have glass removed from my hand: there’s no specific term for a doctor that specializes in hands.
Something I came across after having to have glass removed from my hand: there’s no specific term for a doctor that specializes in hands.
And the obligatory response to the “tomato-based fruit salad” response: “found the bard!”
That’s been your thing since 3e, ya damn whippersnappers! 👴-old Wizards
The Gamers (the original one) made the same joke. Also, available for free on YouTube.
You might be interested in “rolling with emphasis”, a house rule by Brandon Lee Mulligan. Rather than rolling twice and taking the best/worst result, you take the result furthest from 10. Designed for actions that can only end really well or really badly.
I’ve best heard it described as “a rogue and a bard who can only seem to roll Nat 20s and Nat 1s”.
Played by Khary Patyon, aka the voice of Cyborg for the last two decades.
What I mean is that remembering stuff (like what someone casting a fireball looks like) is what 3rd edition would call a Free Action, like talking. You can do it as much as you like (that can reasonably fit into six seconds) at any time during the turn, and it doesn’t take up any resources (like your reaction). Even though you’re rolling a check, it isn’t using part of your turn.
If it did take a reaction to identify a spell as it’s being cast, that would mean that remembering something would take the same about of time and energy as an opportunity attack.
Recalling information never requires an action, the check is just there to determine if you know something or not.
If the spell is on a pc’s class’s spell list and it has components (verbal, somatic, or material), they know if the spell is being cast (e.g. if the wizard sees someone casting Fireball, they recognize it from the arm movements, magic words, and the smell of guano and sulfur). If it isn’t, giving the player a DC (10 + level of the spell) Intelligence (Arcana) check to identify it would also be fair.
From a post on the forums for Order of the Stick:
“Calling a wizard a sorcerer is like telling a college graduate that they only passed because they were naturally gifted.”
“Calling a wizard a warlock is like telling a college graduate that they only passed because they gave the dean a BJ behind the Arby’s.”
At this point, it’s just easier to assume that anytime you see four panels in a 2x2 box, it’s loss.
For anyone not aware, TFS did a bunch of scenes from the Buu saga to help TotallyNotMark’s review of said arc. There’s a compilation on their main channel.
No, in an exception based system like D&D, specific trumps general. There is a general rule in the DMG that states that you can’t bring someone back to life against their will; and since Revivify doesn’t specifically state that it is an exception to this rule, it isn’t.
Oh cool, Wargroove is getting a sequel. Love me some medieval fantasy Advance Wars.
A stopped clock is still right twice a day.
The smoke cloud resembles the Mandelbrot Set, one of the more famous fractals.
So basically the characters from Baldur’s Gate 3. We’ve got an archmage, a local hero, and a barbarian that has spent the last decade fighting in the Blood War, and all of them join at level 1. Though at least Gale and Karlach have decent excuses for the power drop.
The kind of code an idiot would put on their luggage.