Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · edit-21 year agoDevelopment Diary #7: Maps & Themesplus-squareforum.paradoxplaza.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkDevelopment Diary #7: Maps & Themesplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · edit-21 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoLet's Get Electrified | Developer Insights Ep 6 | Cities: Skylines IIyoutube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkLet's Get Electrified | Developer Insights Ep 6 | Cities: Skylines IIyoutube.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoDevelopment Diary #6: Electricity & Waterplus-squareforum.paradoxplaza.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkDevelopment Diary #6: Electricity & Waterplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · edit-21 year agoAll New City Service Tools | Developer Insights Ep 5 | Cities: Skylines IIplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkAll New City Service Tools | Developer Insights Ep 5 | Cities: Skylines IIplus-squarewww.youtube.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · edit-21 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoZones, Zoning, Zoned | Developer Insights Ep 4 | Cities: Skylines IIplus-squarewww.youtube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkZones, Zoning, Zoned | Developer Insights Ep 4 | Cities: Skylines IIplus-squarewww.youtube.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square0fedilink
minus-squareMermitian@lemm.eeOPtoCities: Skylines@lemmy.ml•Development Diary #4: Zones & Signature BuildingslinkfedilinkEnglisharrow-up1·1 year agoI’m sad to see that there isn’t any medium density for offices, commercial and industry, I had hoped for them to be there. But holy damn, dynamic farmlands? And that huge mine? That is great stuff, basically one of the few things that Cities (x?)XL did super well! linkfedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoDevelopment Diary #4: Zones & Signature Buildingsplus-squareforum.paradoxplaza.comexternal-linkmessage-square1fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkDevelopment Diary #4: Zones & Signature Buildingsplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square1fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoTransportation is fun? | Developer Insights #3 | Cities: Skylines IIplus-squareyoutube.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkTransportation is fun? | Developer Insights #3 | Cities: Skylines IIplus-squareyoutube.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square0fedilink
minus-squareMermitian@lemm.eetoProgrammer Humor@programming.dev•You know who you arelinkfedilinkEnglisharrow-up2·1 year agoI’m even worse, I have used wsl in a windows vm on my mac before haha linkfedilink
Mermitian@lemm.ee to Gaming@beehaw.orgEnglish · 1 year agoCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Gaming@beehaw.orgEnglish · 1 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines (1 & 2)@lemmy.worldEnglish · 1 year agoCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comexternal-linkmessage-square0fedilinkarrow-up12arrow-down10
arrow-up12arrow-down1external-linkCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Cities: Skylines (1 & 2)@lemmy.worldEnglish · 1 year agomessage-square0fedilink
Mermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agoCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comexternal-linkmessage-square0fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkCities: Skylines II Development Diary #3: Public & Cargo Transportationplus-squareforum.paradoxplaza.comMermitian@lemm.ee to Cities: Skylines@lemmy.mlEnglish · 1 year agomessage-square0fedilink
I’m sad to see that there isn’t any medium density for offices, commercial and industry, I had hoped for them to be there.
But holy damn, dynamic farmlands? And that huge mine? That is great stuff, basically one of the few things that Cities (x?)XL did super well!