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Joined 1 year ago
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Cake day: June 20th, 2023

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  • You know, I was really sick and tired when they updated the nvidia shield with the new android TV version that makes most of the screen show stuff that are basically ads. It didn’t even let me show only stuff I was interested in and this constant “oh you are hovering over this item for 0.000001s so you seem to be interested in this, let me start the video for you with audio” no god damnit I was reading something else or got a text.

    I had to install a different launcher so that I could only show on the screen what I actually wanted to see. I have basically removed or reduced all ads as much as I ca.

    Lately, I was at my parents place and they don’t have that stuff. Even the 1.5 minutes of ads for a free service is so disruptive to me watching something.

    What has this to do with PlayStation?

    Well, on the shield you are still able to install a custom launcher that is more to your liking, you could disable the internet access and completely stream your own local content. But on the PS, you don’t have that option and are completely at the mercy of what they think you should watch and see on your screen that you bought with a console that you also bought with your own money.




  • Serious question here: isn’t the Warp core not the best place to do this? They probably have the right equipment and sensors in the engineering section to do that test and I would also image that the warp core would be much safer because of its added protection systems than anywhere else on the ship, right? So if the weapon blows up, they shut that section off, wait for it to blow and dust off the consoles.

    It also looks like they are firing away from the warp core and not at it.

    As for data standing right behind it, I mean, he is an android who doesn’t fear death or injury…


  • Short answer: Because their motivation is to win!

    I read something about this in the Book “Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game With Unity and C#” by Jeremy Gibson a while ago, maybe that can explain this a bit.

    Basically, every Player has some Intention or the “Player Intent” which is described by the Personality Types of Richard Bartle. For example, you have:

    • The Achiever who seeks to get the highest score in the game and wants to dominate it
    • The Explorer who seeks to find all the hidden places in the game and wants to understand the game
    • The Socializer wants to play the game with friends and wants to understand other players
    • The Killer who wants to provoke other players and wants to dominate them

    And then you have two others that you will be encountering:

    • The Cheater who only cares about winning and does not care about the integrity of the Game and they will bend or break the rules to win
    • The Spoilsport who doesn’t care about winning or about the game but rather will break the game to ruin the other player’s experience

    So, the motivation to “cheat” could either be that this player doesn’t really care about the game, is able to get away with cheating and just wants to beat the game. According to Jeremy Gibson, a cheater might not cheat if they can win legitimately but I would argue that cheaters are usually not great players in the first place so the bar would be pretty low for them to “win legitimately”.

    As for the spoilsport, this is extremely hard to work against or prevent because the motivation isn’t about the game anymore but other players, to make their experience miserable so that the spoilsport can gain satisfaction from it. Hence also the use of “don’t feed the trolls”.

    With that being said, when you ask why someone would cheat, the question would rather be “What is their motivation” and the answer to that is “to win the game, at all costs”. And, most of the time, they will get away with this because they apparently cannot be caught as quickly as they can still continue doing it, if there is any action against them at all.


  • Wrote this in a different thread but the way PlayStation handles this…

    Password reset is limited to 30 characters. Login isn’t.

    That would be fine if the password rules on reset would actually mention this and not just cut off the password at 30 characters without telling you that it is too long. So I generated the password used that on reset, saved it, login wrong…

    I couldn’t login to my PlayStation account because my 32 characters long password saved in my bitwarden vault wasn’t correct.

    Even worse, on the first support request I was basically told “looks fine on our side, bye”.


  • I totally agree. I had it a few times in which someone calls me, rips me out of my thoughs, we discuss something, hang up and I have nothing retained from what we talked about. Or, even better, someone says something on a call and I do that and then they never said anything about that.

    Even worse, I can’t listen to the conversation in 1-2 weeks because that is the time I could actually work on it and remember every detail that we talked about.

    Now I am strictly going with emails. Sure they can call me and we talk about the feasibility or discuss possible solutions but any request for implementation has to happen either over an email of which I then create a ticket/issue or they create one directly themselves.

    That way I can prove that what I implemented was based on what was requested and if that was wrong then the request wasn’t clear enough.


  • I tried it but it doesn’t seem to work for me correctly or maybe I am doing something wrong. I patch the YouTube app and install it but as soon as I close and open it, all the changes made by the patch are apparently gone. Shorts that are hidden on the first start after the patch are visible again, ads seem to be reduced but still happen occasionally.

    I disabled the default YouTube app, gave the patched version a different name, disabled auto update, repatched it but nothing seems to stick after opening it again.

    And then the whole “I have to download the apk so that I can use it” because I don’t have rooted my phone is just inconvenient.

    I stick with my yt-dlp server and Plex instead.


  • It goes even beyond that.

    With a dedicated app, you go into the store and install it and then you have it in your apps that you then can place everywhere.

    With a website, you need to have the browser, navigate to that website each time. And yes, you could put a link to that website on your home screen as well but not many user are probably aware of that being an option.

    I know that but I still would prefer a dedicated app because it is easier to manage and use more features of my phone. For example, I just tried it on my android phone and the link to a website always opened a new tab in my Firefox.

    Then I can manage the notifications of that app depending on what I want it to notify me about.

    I can’t do that specifically for a single app or website in a browser.

    On the other hand, I also wouldn’t want to miss a website because I am not always on my phone and, in some cases, it is way more annoying to do something over the phone because I am just not used to it (like writing this comment). Doing that over a website version that I can access on my PC is much easier and convenient.


  • It’s a bit of an infuriating story that I had not so long ago.

    I have a Playstation account and I recently wanted to log into that account on the PlayStation website. The Password I had saved in my Bitwarden Password Manager was apparently wrong. Okay, then I will just reset it, that’s fine.

    I went through the Password reset process and generated a new Password, pasted it into the Password field and sent it and everything was fine. I tried to log in with that password and was told that the username or password was wrong. Okay, that is weird, since I reset the password just now the login name couldn’t be wrong because, well, I just used that for the reset.

    I tried that several times with the same result and gave up.

    A few months later, I wanted to try again and had the same problem. I wanted to sort that out so I went through the same process with the Support bot yet again which then told me that I should come back in the “office hours”. A company making 84 billion in revenue should be able to employ 24/7 customer service or at least tell me that when I request support and not let me go through the bot again.

    So, I waited for the customer service personnel to be available and told them my problem. There I was told that “everything was looking fine on their end” and they quickly ended the support. I mean, yes, I was angry but wasn’t abusive to that person because if you couldn’t help me what should I do with my account, it also definitely wasn’t their specific fault. But I would, at least, have expected more than “Well, works on our end, sucks for you, bye”.

    The next time I tried again and got a more competent Support dude and we ran through the same troubleshooting steps as before. Reset password (even though I just did that, again, through the bot), logged in again and failed again. This time they suggested that I could use a “normal” password that I don’t generate. THAT worked for some reason.

    All of my generated passwords in Bitwarden are up to 32 long with all possible characters, depending on what the website allows or expects. If a website, for example, doesn’t allow 32 characters, I adjust and shorten it to the maximum length they allow. That worked without issues so far.

    Well, turns out that the field that you use to reset your password has a character limit of 30 characters. But, this would be fine if the dialogue tells you that your password is too long, but it doesn’t. It just cuts off at 30 characters and happily saves that.

    However, the Password field that you use to log in doesn’t have that restriction.

    This means that you reset your password with a 32-character long generated password, which is saved in your vault, PlayStation saves a 30-long password and then you use the 32-long password to log in, which fails because it isn’t the same.

    And this isn’t even mentioned in the password guidelines. It only said “min 8 characters” but not the maximum.


  • The problem with brushing on resin is actually not that great because resin for printers will need to be cured. Unless that material is letting the UV light through, only the outer parts will get cured and hold onto the models but when you open it up again the whole middle part would be liquid resin again which stinks and is toxic.

    I had this misunderstanding for quite a while myself and though that I can just weld resin party with resin together until I did that with a larger piece and it broke quite easily and seeing that the whole inside wasn’t even touched at all by the UV light.

    Hence also why you should shine some UV light into a hollowed model to fully cure it.

    CA/superglue should do fine if applied correctly.









  • DnDBeyond is a tool that you can use to play your campaign. It also has and offers the rule books but also campaign books digitally for your account.

    So no, when you rely exclusively on the hardcopy books that you have to play the campaign, then this wouldn’t really matter much to you. However, when they decide that you cannot use DnDBeyond to keep track of your campaign and characters and so on with a previous version then you would either need to convert to those new rules or not use DnDBeyond anymore.


  • Well, I can only speak from my own experience.

    When the PS5 launched I wanted to upgrade but you literally couldn’t get it because it wasn’t in stock anywhere. You could only find it on eBay of some private seller that started at almost double the price, no, thank you. Then Sony introduced this “Register and on the next event you get a slot to buy one from the official Website” which was great. I got invited the first time and literally couldn’t buy it because the website was broken. Whenever I wanted to select my payment method the checkout got blank and there was nothing you could do. Even worse was that you couldn’t hard refresh the shop because this would have killed the session that the website needed to allow you to buy it. So, even switching browsers with the same “invitation link” didn’t work. I reported this to the support, but they didn’t really care. half a year later, I got my second invitation link and the same happened then as well. I reported it again to the support, but they still didn’t know what to do with that information or wanted to troubleshoot this.

    And now, there isn’t really a need for it anyway. The Games that I would have wanted to buy on the PS5 released on the PC.