cross-posted from: https://lemmy.world/post/8567598

Plus switching from the subscription model to a one-time fee for commercial PC-only license. Nice.

I enjoyed this part of the announcement:

We have seen other platforms making awkward moves with their pricing and terms, so we thought, what if we did the opposite

I wonder who they could possibly be referencing 🤔

  • Kelly@lemmy.world
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    1 year ago

    I feel like there are three distinct points:

    • From now on, GameMaker will be free for non-commercial purposes on all non-console platforms.
    • At the same time, to meet the needs of hobbyist and indie developers, we are introducing a new one-time fee - a commercial licence that is replacing the current Creator/Indie subscriptions.
    • Nothing changes for developers targeting the consoles, our Enterprise subscription remains the same.

    A one time fee for commercial licenses is just as big as the headline, but if console is only available under an enterprise sub then both of the new offers are nerfed by design :/