Goronmon@kbin.social to Games@lemmy.world · 11 months agoCities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'www.pcgamer.comexternal-linkmessage-square24fedilinkarrow-up1195arrow-down12file-textcross-posted to: [email protected]
arrow-up1193arrow-down1external-linkCities: Skylines 2 devs warn players of performance problems: 'we have not achieved the benchmark we targeted'www.pcgamer.comGoronmon@kbin.social to Games@lemmy.world · 11 months agomessage-square24fedilinkfile-textcross-posted to: [email protected]
Ahead of the city builder’s release on October 24, the devs want to “manage expectations on performance.”
minus-squarespiderkle@lemmy.calinkfedilinkEnglisharrow-up8arrow-down3·11 months agoUsually that means: We didn’t hire enough devs for optimization, didn’t allocate enough time for it and prioritized marketing.
minus-squareNighed@sffa.communitylinkfedilinkEnglisharrow-up8arrow-down1·11 months agoTheir marketing has been awful though. They had a great build up with all the deep dive videos… Then nothing for a month?!? I originally thought it was going to come out a month ago, just after the end of the videos, then was shocked to find out it was still a month away. I guess they wanted some time so they could address any feedback they got?
minus-squarespiderkle@lemmy.calinkfedilinkEnglisharrow-up1·11 months agotrue, but that doesn’t mean it was cheap.
Usually that means: We didn’t hire enough devs for optimization, didn’t allocate enough time for it and prioritized marketing.
Their marketing has been awful though. They had a great build up with all the deep dive videos… Then nothing for a month?!?
I originally thought it was going to come out a month ago, just after the end of the videos, then was shocked to find out it was still a month away.
I guess they wanted some time so they could address any feedback they got?
true, but that doesn’t mean it was cheap.