• abraxas@sh.itjust.works
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    1 year ago

    I think something that really harmed the overall reception of starfield is baldurs gate 3 releasing a month before it

    This is something I don’t get, and cuts to the core of my response to complaints. Almost every complaint people have had with Starfield is something that doesn’t even exist in BG3. Someone was recently whining the “shoot bullets near guards and they don’t aggro”, the bullet animations hitting water. The physics of falling into the bodies of water. All things that just don’t happen in BG3 at all.

    Quest design in that game is stupendous, with tons of varied stories with interesting characters

    While I am not personally disappointed in Starfield’s quests, I wouldn’t really object if quest-writing were more than a fringe minority of the complaints. It’s pretty much forgotten for the silly complaints most people have. Like the stealth system not being Hitman 3.

    And each quest can be solved in tons of different ways due to how in depth the game mechanics are.

    This is a fair critique. BG3 is on my to-buy list, but that is oft mentioned to be its strongest point.

    For an “open world RPG” I always felt that the devs only ever gave you 1 or 2 options to complete a quest.

    Sure. But you would agree that’s pretty much a known quantity for Bethesda? I think there are a few quests in Starfield where they’re not quite to Bethesda’s usual standards (specifically thinking about the paradise planet quest), but all-in-all they are what you’d expect

    If someone gave it a 7 out of 10 because it’s “fairly well-executed, but equational” I wouldn’t object despite enjoying it more.