I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.

  • ampersandrew@kbin.social
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    1 year ago

    Doom was interesting because it was a solution to both of those problems at once. Doom shouldn’t be a cover shooter, but hunting for health packs is not action packed or fun, so the enemies became health packs.