• GreenKnight23@lemmy.world
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    2
    ·
    7 hours ago

    yes, because the real problem is too much choice.

    fuckin finbro bullshit.

    I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

    It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.

    can’t do that today since most games are digital downloads that need 32gb day-0 updates.

    perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.

    • NιƙƙιDιɱҽʂ@lemmy.world
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      7 hours ago

      I don’t disagree with you, but there’s no way you have thousands of hours in Qbert. Even hundreds is impressive.

        • Krudler@lemmy.world
          link
          fedilink
          English
          arrow-up
          2
          ·
          2 hours ago

          That really dramatically takes the steam out of your argument though.

          If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.

          Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.

      • MufinMcFlufin@lemmy.world
        link
        fedilink
        English
        arrow-up
        4
        ·
        6 hours ago

        The other thing is that there was simply fewer games back then so you either continue to play the good games you own or you don’t play games. I loved Ocarina of Time, but I’m not going to pretend it was God’s gift to mankind just because I played it tons in my youth. I played it tons in my youth because it was one of the best games that I owned, and even then I had plenty more options than I’m sure this person had on the Atari for good games

    • rumba@lemmy.zip
      link
      fedilink
      English
      arrow-up
      8
      arrow-down
      1
      ·
      7 hours ago

      $10 in q-bert days is like 50-60 now :)

      Can any of the leading games in the last decade do that?

      Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley

      Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.

      Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.

      • wellheh@lemmy.sdf.org
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        2
        ·
        edit-2
        5 hours ago

        $50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost

        • rumba@lemmy.zip
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          1
          ·
          5 hours ago

          The $10 games were trash in 1982. You’re going to spend 30 on something like Q-bert https://www.polygon.com/2014/6/4/5779048/atari-et-ads-commercials-videos-1982

          https://www.usinflationcalculator.com/

          in 2025 Money, that’s $99, assuming you got it used I gave you 50-60

          is there even anything wrong if a game only takes your attention for a hundred hours

          I don’t think so, but you’re the one who mentioned it :)

          but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

          • wellheh@lemmy.sdf.org
            link
            fedilink
            English
            arrow-up
            1
            arrow-down
            1
            ·
            2 hours ago

            Wow, shift goalposts much? You said “$10 in qbert days” which was the 80s and now it’s not $10 it’s $30. You can just admit you got it wrong and it was never $10 (though I do think prices right now are actually well aligned at $60 because of the far lower costs in distribution and marketing). Also I’m NOT the OP who played thousands of hours on qbert. Great job quoting someone else.