• Delphia@lemmy.world
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    13 hours ago

    It can be done well either way. If its a premium purchased game eventually it will make more sense financially for them to release a sequel, and the player base will move on. With F2P (If its done well) the games longevity is limited solely by wether or not it keeps making money.

    If we’re looking at it pessimistically the industry seems to be moving towards buying a premium AAA title, being charged appropriately, being coerced into buying a season pass to play online and then still being harassed with microtransactions.

    • Korhaka@sopuli.xyz
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      13 hours ago

      Runescape back in the day did it pretty well, F2P with a single optional subscription. This model is pretty much dead at this point though.

      • Delphia@lemmy.world
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        10 hours ago

        Turning my business mind towards Skate, they can make money through sources other than the customers.

        Clothing companies, in game billboards, in game music deals, skateboard companies… you get the game in front of enough people and the players wont be the whales.

        • Korhaka@sopuli.xyz
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          4 hours ago

          So the game is plastered in advertising, that sounds even worse. Seriously I just want to buy a good game. Factorio is a good example of that.