Not all games can or should be BURNING WHEEL, but every game can learn from it. Here's how... PROLOGUE: The magic of our hobby is an elusive thing. The sessions of legend are memorable and amazing for a combination of factors: social synergy, shared mood, nutrition, timing, setting, story, system, visual aids, GM and player skill, energy levels, and know-how. Let's face it, it's lightning-in-a-bottle. BURNING WHEEL (by Luke Crane and Dan Abram) sets itself apart for many reasons, primarily by ha
Hankerin Ferinale simplifies Burning Wheel down to three steps:
I can’t recommended Burning Wheel enough to any playgroup that hasn’t played it before.
It’s Artha system to reward players challenging their beliefs is perfect.