If it’s a PbtA please expand on your system of choice!
I’ll start:
I really enjoyed Sexy Battle Wizards, but I think The Witch is Dead speaks to me more. I like player characters just being little weak dudes and struggling against normal stuff. (both of these are free by grant howitt and 1 page of rules)
I also enjoyed rude detectives, it has a surprisingly juicy dice system for a game that’s just 4-5 pages. It’s themed around child detective stories.
PbtA I like magpies stuff, like avatar and root, but my favorite until now was Fellowship 2e I think. Just so extremely versatile, and it’s a joy to give a lot of narrative control to players.
Last one is kinda cheating: my current favorite game is rules light within it’s genre. 13th Age is the easiest ‘dnd’ I’ve ever seen, and the amount of dumb rules and bookkeeping it prunes has reinvigorated 20f games for me! But compared to other games, it’s still a bunch of rules of course.
Unfortunately it’s paired with 100+ 5e sessions and no others have lasted more than 5, which is probably where my cynicism about it comes from. Plenty of mine were also one-shots.
That sounds way too similar. DnD being the staple game that I’m for some reason always in one. Finding groups for more niche games is hard, even filling groups for the games I run can be hard. So much that have to fit - schedules, tastes etc.
Finding players for the stuff I run, yes. Finding anyone else that invites you to play a game that is not 5e is unreasonably hard.
Here in Germany you can get black eye groups too, and sometimes cthulu, but those are the main ones