I’m running a pact of tome warlock and I need some suggestions on my utility/face cantrips. I already have Eldritch Blast for damage, as well as gust and mage hand for sailor shenanigans, since I’m a pirate. I’ve also got a homebrewed patron, the denizen of the deep. The patron is thematically oceanic and has some necromancy elements as well.
But, I took pact of the tome so I could get good utility and face spells. So, fellow warlocks (and other casters), what cantrips should I take for more mischief?
Minor illusion to temporarily forge credentials? Friends to enchant anyone who rubs me the wrong way? Shape water to stay on the pirate theme?
So firstly Pact of Tome allows you to take any class’s can trips. You don’t need to limit it just to warlock cantrips.
Guidance is probably the strongest utility choice although it depends how much tolerance your DM has for you Guidance-ing everything.
Shape water and mold earth are also really good fun and occasionally helpful.
Minor illusion also has a ton of uses, but I’m not sure it can be used to forge anything? It won’t withstand being touched.
You might want a damage cantrip which uses a saving throw (in case of high AC enemies) and you can’t go wrong with Toll the Dead.
Thanks for the tips, I forgot that you can take other class cantrips!! I’ve got an artificer with guidance, so we’re good there.
I’m interested in shape water thematically, but I don’t really see how this spell can be used to really solve problems. How are you supposed to utilize this spell?
By forging documents I mean like make a piece of paper look like whatever we need upon an inspection, temporarily of course— sorry for the confusing wording!!
I agree about the saving throw cantrip. I’m considering mind sliver for that so the other casters have an easier time with their attacks, but the toll the dead damage is respectable too. I’ll probably save this for my level 10 cantrip though, since my party is mostly casters and we will get decent non-attack roll cantrips without me.
So I think with shape water you can freeze the water? And again, DM dependent, this might mean you can break locks, traps and other delicate machinery (or maybe even stone blocks and the like). Frozen water can form steps. Animating the water can be fun too - remember that minor illusion can’t move.
Mind sliver is also a good shout!
I see where the power is now in this cantrip. I’ll definitely consider it! What are your thoughts on friends as a utility spell?
I’m pretty sure it’s widely seen as being completely useless. If you have allies who are also proficient in the social skill they can give you advantage, and then you don’t have an angry NPC realise an enchantment spell is wearing off and come at you.
I see. Thanks for the advice!