Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.
People who don’t like Palworld, maybe give a real reason? The AI stuff was made up by a salty troll who admitted later he made it up. It being “legally distinct from pokémon” isn’t a good enough reason. It having the ability to
Spoiler
butcher your Pals for resources
may be a reason to be upset about the gameplay, but then again, many, many, many RPGs have you culling the local wildlife and depopulating a nation for quests too. Neither is the Genshin Impact art style a reason to hate it. That’s just JRPG asthetics.
Butchering your pals is less of a problem than enslaving other human beings.
More to the point it’s just bad. It’s incredibly grindy, has an incongruous tech tree, and the A.I. (both enemy and ally) is trash. It’s also mostly a copy of their previous game, Craftopia, which was also bad and has been in Early Access for 4 years now with no signs of ever leaving it.
I don’t hate Palworld because it’s a low effort Pokemon knockoff, I hate Palworld because it’s a low effort Ark knockoff following the same business plan of not finishing their previous game before abandoning it for their new game. At least with Ark you got to ride dinosaurs rather than store-brand Rapidash.
To be fair, Genshin Impact art style could be a reason to hate it if you hate JRPG aesthetics.
Its a very lazy mediocre game that only got recognition because it was ”Pokémon with guns”
I don’t like what Nintendo is doing, but I also thing palworld is a crap game
It definitely only got popular because of the hype re: “Pokemon with guns,” but it’s legitimately better than the game it actually copied, which is Ark. You know what’s cool about Palworld? Me and my coplayer were able to stop playing without losing everything we’ve built
Anyone who thinks Palworld is actually a Pokemon ripoff either hasn’t played Palworld or hasn’t played Pokemon
Gameplay wise palworld has nothing to do with Pokémon, it was simply a marketing tool for em.
As for the ark comparison I can’t comment, the one time I played it was on the early access launch day during which I refunded it within 45 minutes because it performed horribly, that was almost 10 years ago though so not sure how the current game compares
The butchering thing always bugged me. Where tf do you think your chicken nuggies come from? The only difference is that we don’t let real animals have friends before we kill em
Real animals have friends. Beef cows are slaughtered at about 1 yr old, and they don’t keep them in isolation for a year
I guess I should have said we don’t make friends with them. I could have also drawn attention to the awful living conditions, but getting all Dominion-y wouldn’t have the pizzazzy oomph that I was going for
Really buggy at launch (not sure if it still is). “Pokemon with guns” is the least creative direction to take the concept. Devs reportedly don’t know how to use any sort of SCM, a basic development tool
People say “Pokemon with guns” as if that was some kind of core gameplay. You can play through the game without ever using them. It’s a small feature, that absolutely is there, but reducing the game to that is missing the forest for the trees.
It’s an open world crafting base building game to enjoy with co-op, that has catchable creatures like Pokemon. There is no Pokemon game that fits this niche. The guns are not important to what the game is.
I would absolutely classify it as “core gameplay” given that it’s the primary ranged weapon of both the playable character and most of the NPCs, past the crossbow. Saying “oh just ignore the stuff you don’t like” is pretty dismissive of critique.
And don’t get me wrong - mons with base building is a good idea, which is why I played it. But IMO palworld doesn’t do much with it but put the two concepts together.