nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agoGabe Newell ponders the future in new Half-Life 2 documentary: 'I think that Half-Life represents a tool we have and promises made to customers'www.pcgamer.comexternal-linkmessage-square27fedilinkarrow-up170arrow-down15
arrow-up165arrow-down1external-linkGabe Newell ponders the future in new Half-Life 2 documentary: 'I think that Half-Life represents a tool we have and promises made to customers'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agomessage-square27fedilink
minus-squarerasakaf679@lemmy.mllinkfedilinkEnglisharrow-up1·13 hours agoAtleast there would be a offline option with that. If online multiplayer was paid.
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up1·8 hours agoYou can pay for online multiplayer and not have an offline option on consoles. There’s no reason to believe that paying for it would make more games playable offline.
minus-squaremossy_@lemmy.worldlinkfedilinkEnglisharrow-up6·13 hours agoSteam itself has an offline mode, even if they sell online-only games. I use it pretty often.
Atleast there would be a offline option with that. If online multiplayer was paid.
You can pay for online multiplayer and not have an offline option on consoles. There’s no reason to believe that paying for it would make more games playable offline.
Steam itself has an offline mode, even if they sell online-only games. I use it pretty often.