nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agoSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comexternal-linkmessage-square23fedilinkarrow-up146arrow-down12
arrow-up144arrow-down1external-linkSecret Level's producer can't fathom why Concord ended up failing: 'There was no nicer, more invested group of developers than the team on Concord'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 day agomessage-square23fedilink
minus-squareampersandrew@lemmy.worldlinkfedilinkEnglisharrow-up3·12 hours agoThe project came before a publisher owned them.
The project came before a publisher owned them.