Anyone else get in on this KS? I’m looking forward to digging into the PDF and figuring this game out.

  • eerongal@ttrpg.networkOP
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    1 year ago

    i havent got to the monster section yet, i’ve just been thumbing through it a bit here and there. Off hand, one critique is that i feel like there’s a lot of text for not really a lot of actual rules.

    • rhythmicotter@midwest.social
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      1 year ago

      They did advertise as rules-light. But with over 450 pages I guess it’s a lot of world building, maybe with a bit of a monster manual in there too.

      • eerongal@ttrpg.networkOP
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        1 year ago

        it is basically a combination PHB, DMG, and MM, so that can somewhat explain the size of the book. I also wouldnt exactly call it rules-light. There are far lighter systems out there.

        As for what i mean about a lot of text, here’s the rules for doing a basic check:

        The actual mechanics are “roll a d20, subtract/add bonuses/penalties, and roll under your stat. Roll exactly your stat to ‘crit’. 20 auto fails”

        the information in the book looks as follows:

        which seems excessively wordy to get that much info across to me.