and I am really not impressed. I don’t want to know more about the story, don’t want to build a spaceship that I can fast travel with, don’t want to explore the universe.

What are your thoughts?

  • irongamer@beehaw.org
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    1 year ago

    It’s a space clutter looter

    Played 8 hours last night so this is a very early impression. I love clutter looters and didn’t expect much else from Bethesda’s Fallout/Scrolls main studio. The Bethesda crafted areas are excellent if you are looking for what I call a Fallout / Elder Scrolls clutter looter. Lots of stuff to loot, the FPS combat is much better than Fallout 4 or 76. Don’t expect a space sim like SC or NMS this is a Bethesda Fallout/Scrolls style game with a bunch of additional systems on top of it.

    First person combat

    I’ve played both SC and NMS. While exploring a station in Starfield I thought to myself… this is what SC should have been for their foot exploration. The derelict stations in NMS are rather static environments and never cared for them much. What surprised me about the Starfield AI is they will “flee” or “flank” by running past you at times. I’ve lost track of enemies at times because of this and have had to go hunting for them.

    Ship travel

    There is fast travel. If you are looking for a space flight sim this is not for you. I don’t have an issue with fast travel as I get no thrills from traveling in space 1:1. There is simulation and there is stupid… SC leans a bit too heavy into the latter. Don’t expect 1:1 space travel in Starfield, it isn’t made for that.

    Ship combat

    Again this is not a space flight sim. Most recently coming off Everspace 2 I do miss the strafing controls and pedal usage, but that game is star fighter like combat. Starfield does have a ship editor and seems to be more about load out than fighter style combat. Think a bit more like Expanse style combat. I don’t have much time in this area of the game so I can’t say a whole lot more about it.

    Initial impression

    I love Bethesda clutter looters and this one is in space. Going to eat up the Bethesda crafted clutter looter areas. The 1,000 worlds will likely function as a massive canvas for future mods.

    • drcouzelis@lemmy.zip
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      1 year ago

      Played 8 hours last night so this is a very early impression

      HOLY CRAP it takes like 25 minutes to play through DuckTales on the NES, I guess I’m not used to modern games. 😆

      Anyway, thanks for the great write-up!

      • SenorBolsa@beehaw.org
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        1 year ago

        It took me about 14 hours in to reveal a major game mechanic that Bethesda didn’t even mention. it’s wild how big this game is I did some goofing around and side stuff but not that much.

    • Skyhighatrist@lemmy.ca
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      1 year ago

      There are strafing controls, but I think you have to have at least one rank in Piloting the game calls it thrusters. Hold space to enable strafing controls (on controller it’s hold RB and then use the left stick to strafe up, down, left and right. I don’t know exactly how it works on M+KB.)