• jon@lemdro.id
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    1 year ago

    The author is basing this claim on feedback from FIVE people who have been playing the game. If Bethseda are only expecting a similar number to play it once it’s released, then this is a useful metric. Otherwise it’s meaningless.

  • all-knight-party@kbin.cafe
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    1 year ago

    Man, “15 hours in and not a single bug.” I love Bethesda, but I feel like that’s an incredibly bold claim to make and that his definition of bug is probably a bit loose. I wish they wouldn’t make this big of a hubbub about it and just let the game speak for itself if it’s really that solid.

    • GreenMario@lemm.ee
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      1 year ago

      I wanna hear how bug free the game is from those 2,000 hours in one save file weirdos.

      Yeah the games solid til about hour…269? Then everyone T-poses and then falls into geometry.

        • GreenMario@lemm.ee
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          1 year ago

          👎 Not recommended

          6,940 hours playtime

          Bugthesda strikes again!

          Think the game is stable? Try teleporting nothing but cheese wheels for three straight days.

  • regalia@literature.cafe
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    1 year ago

    I have like zero hype for this game, and absolute bangers of games have dropped recently. I’m definitely going to put this on the “maybe” list and let other people test it out for me, I’m in no rush.

    • Echo Dot@feddit.uk
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      1 year ago

      I still don’t really know what it is. Because it seems to have random generation so that makes me think it’s just going to be another no man’s sky.

      The big problem with randomly generating a bazillion planets is they’re all boring. Random terrain generation will always result in dull terrain because an algorithm isn’t creative, it’s not even AI level aware, it’s just maths.

      • Khalic@kbin.social
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        1 year ago

        Don’t fall for the investor hype. Current AI aren’t even close to being intelligent or aware. As you said for algorithms, it’s just math, algebraic topology and graph theory to be precise.

  • Khalic@kbin.social
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    1 year ago

    I see the npcs still have the signature Bethesda empty stare… is that a stylistic choice or do they just suck at face mocap?