You google the game to see if smarter people have done the investigating.
If not, you just parse logs and errors best you can and try determine what needs enabling.
Generally though, enabling “everything” doesn’t come with any direct drawbacks. This is basically what bottles will do when you tell it you want to run a game, which will then allow most games to work fine.
You google the game to see if smarter people have done the investigating.
If not, you just parse logs and errors best you can and try determine what needs enabling.
Generally though, enabling “everything” doesn’t come with any direct drawbacks. This is basically what bottles will do when you tell it you want to run a game, which will then allow most games to work fine.
Ah OK, that “everything” solution sounds perfect for me, thanks!