Interstellar could support iOS, but the dev was actually the one that told me about the costs and that he just don’t want to pay it. Maybe he could be convinced to support iOS if a developer or tester with an iPhone helped him and the community chipped in for the dev account. After all he does everything for free, like most of us do
I would venture a guess there are at least 50 kbin users willing to pay $2 a year for a dedicated kbin/mbin app on iOS. I personally gave some money to the developer of Artemis back when she was active, but I have no idea what became of her.
Does interstellar’s developer have a donation link where I might buy him some coffee and drop a request?
Interstellar could support iOS, but the dev was actually the one that told me about the costs and that he just don’t want to pay it. Maybe he could be convinced to support iOS if a developer or tester with an iPhone helped him and the community chipped in for the dev account. After all he does everything for free, like most of us do
I would venture a guess there are at least 50 kbin users willing to pay $2 a year for a dedicated kbin/mbin app on iOS. I personally gave some money to the developer of Artemis back when she was active, but I have no idea what became of her.
Does interstellar’s developer have a donation link where I might buy him some coffee and drop a request?
He does not have a donation page, yet. The GitHub repo for it: https://github.com/jwr1/interstellar
And there is magazine hosted on his instance for it: [email protected]
paging superstar @[email protected]