nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agoThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comexternal-linkmessage-square85fedilinkarrow-up1207arrow-down112cross-posted to: [email protected]
arrow-up1195arrow-down1external-linkThe RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEOwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square85fedilinkcross-posted to: [email protected]
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoThe CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·6 months agoStarcraft 2: Am I a joke to you?
minus-squareRednax@lemmy.worldlinkfedilinkEnglisharrow-up8·6 months agoStarcraft 2 is almost 14 years old.
minus-squareWeslee@lemmy.worldlinkfedilinkEnglisharrow-up3·6 months agoAnd it still has atleast 20k concurrent players at any given time
The CEO from the article is also making an RTS. He is not claiming they are unprofitable. He is saying they are not mainstream enough to sell tens of millions of copies.
Starcraft 2: Am I a joke to you?
Starcraft 2 is almost 14 years old.
And it still has atleast 20k concurrent players at any given time
Yes