• reversebananimals@lemmy.world
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    7 months ago

    When we’ve made statements like this one before, it’s included a pledge to keep making improvements, and while we are working on these updates, they haven’t happened at a speed or magnitude that is acceptable

    I know nothing about this game, but even with no context, yikes. They basically openly admit they’re just making the same toothless apology again in the opening paragraph. That’s bold!

    • Wogi@lemmy.world
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      7 months ago

      Cities 1 was a masterpiece upon release. For a while it got free updates to make it better. Then they released dlc, the first few were fine but they always got worse. By the end of the lifecycle of the first game they’d released a string of very poorly received dlcs.

      Cities 2 came out to some of the worst reviews they’d received yet, and the fact that they released dlc before addressing the concerns of the community is pretty telling. It’s just a platform for continuous content and a lot of stuff that was in the base game for the first one was suddenly absent this release.

      I’ve been waiting to buy it until the reviews start ticking back the right direction and it seems like that’s not going to happen.

      • Montagge@lemmy.zip
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        7 months ago

        LOL CS1 was a bare bones mess on release. It wasn’t good until several DLCs were released. It was just better than anything Sim City had going on in the past decade.

      • CluelessLemmyng@lemmy.sdf.org
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        7 months ago

        I remember initially getting downvoted on Reddit when the announcement trailer was posted because I mentioned that this was going to be the case and that I was going to wait a couple years.

        Paradox has focused hard on releasing games with DLC planned every 6-12 months as has been the case for almost all of their recent titles. And I play a lot of their games. Cities 2 should have released with at least some of the dlc content already released in 1, on top of being optimized for performance. Paradox should be the poster child for patient gamers.