Either it didn’t teach you anything at all, or it taught you the most irrelevant parts of the game.

  • Crozekiel@lemmy.zip
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    1 year ago

    Morrowind was on another level compared to modern open world games. Map markers? Nah, fuck you. You get old world directions like “follow the road south east out of town and take a left at the fork then turn right at the crazy broken Dwarven machine and you should find the dungeon my brother went exploring”.

    Then the main story quest giver tells me to “come back after two moons have passed” to continue… I thought that meant two MONTHS. Left the dude at level like 3 or 4 and came back a walking God of death because I nearly completed all guilds side quests in 2 months… Learned years later he just wanted me to wait 2 fucking days.