This is a really good interview. tl;dw is…
- their next game was going to be D&D, but they changed course and are doing something else now
- Vincke has a vision for “the one RPG to rule them all”, and each of their past three RPGs is a step closer to it
- the next game is not going to be that master vision but one step closer toward it, with their previous 3 RPGs proving out emergent design/multiplayer, story and consequence, and personal stories/performance capture, respectively
- Vincke would like to have this next game done in 3 years compared to BG3’s 6 year development cycle, but realistically expects 4 years, as long as there isn’t something like COVID-19 or a war in Ukraine to impede their progress
How about Wrath of the Righteous? Does that use 2nd edition? Is the game any good? I know it was built primarily for real time with pause, but is it any good in turn based mode? I don’t have the time for another tabletop podcast in my life, and I don’t see any world where I play it myself until at least my current D&D campaign reaches a conclusion. And to be totally honest, your pitch still sounds like it’s a cure for problems that I don’t have, but a video game would be a decent way to sample it.
I haven’t played it. I can’t comment.