Interesting. Samsung making a bold move here, but one that could make sense.

  • cmnybo@discuss.tchncs.de
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    4 months ago

    ARM is great on Linux where almost everything has an ARM version and apple can simply mandate that everyone supports it, but where are you going to find windows programs compiled for ARM?

    • pelya@lemmy.world
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      4 months ago

      The only reason Windows is still relevant is a massive volume of legacy x86 applications.

      If that laptop won’t support x86 emulation, it’d be actually worse that Linux ARM laptop.

      • gregorum@lemm.ee
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        4 months ago

        That’s one thing macOS does well: legacy support— at least for x64.

        for now…

        • Spiralvortexisalie@lemmy.world
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          4 months ago

          I have been running Windows 10+11 on arm for years now, the next version of Windows Server 2025 already has an arm preview release. Windows ARM has for a long time had x86 emulation, and has supported x64 emulation since about the start of COVID.

          • abhibeckert@lemmy.world
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            4 months ago

            Is it actually emulation? Macs don’t do that.

            They convert the x86 code into native ARM code, then execute it. Recompiling the software takes a moment, and some CPU instructions don’t have a good equivalent, but for the most part it works very well.

            • Spiralvortexisalie@lemmy.world
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              4 months ago

              MacOS does use the term translations for its Rosetta Layer while Windows Arm uses the term emulation. I do believe the technical difference is that MacOS converts x64 code to arm64 on the fly, while part of the reason for emulation on Windows is to support x86 and other architectures. Someone more knowledgeable than me may be able to better compare the two offerings.

        • Aasikki@sopuli.xyz
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          4 months ago

          I thought MacOS barely does any legacy support because apple isn’t afraid to cut support for old stuff unlike Microsoft.

      • IsThisAnAI@lemmy.world
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        4 months ago

        Windows is relevant because it’s a better product for the average user. The same goes for OSX. ARM isn’t going to change any of that. Especially with NVIDIA GPUs being broken and a pain in the ass.

        • pelya@lemmy.world
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          4 months ago

          Windows is not a ‘better’ product, that would be ChromeOS. Zero configuration means nothing can get broken.

          The average user who started with MS Office 95 is now 50 years old. The younger average user at least knows there are alternatives to Windows.

          PC gaming is a whole other can of worms. I keep hearing that Valve did some black mahic and now most of Steam games work on Linux with no issues.

          • ichbinjasokreativ@lemmy.world
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            4 months ago

            I’ve been gaming on linux for about two years now through steam proton and it’s really good. Some games don’t run because of anti cheat, some games run even better than on windows.

            • suppenloeffel@feddit.de
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              4 months ago

              Gaming on Linux has come a long way and I always prefer to run it on Linux rather than a dedicated Windows boot, if possible.

              But if you rely on VRR, DLSS and have a decent HDR display, Linux unfortunately still isn’t quite there yet. VRR/HDR is mostly unsupported systemwide currently. DLSS sometimes works, sometimes requires a lot of debugging and ends up actually hurting the performance.

              If your hardware setup allows you to run your games at a decent framerate without DLSS/VRR, this likely won’t be an issue for you.

          • olympicyes@lemmy.world
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            4 months ago

            Google Docs is the only meaningful competitor to Office. No one I know wants to try Linux desktop and I think it’s hard to convince anyone to give up the convenience of Windows. Proton works but in my experience requires too much experimentation for the average user.

    • samus7070@programming.dev
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      4 months ago

      Any program written for the .net clr ought to just run out of the box. There’s also an x64 to ARM translation layer that works much like Apple’s Rosetta. It will run the binary through a translation and execute that. I have one of the windows arm dev units. It works relatively well except on some games from my limited experience.

    • abhibeckert@lemmy.world
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      4 months ago

      I don’t know what these chips are like, but x86 software runs perfectly on my ARM Mac. And not just small apps either, I’m running full x86 Linux servers in virtual machines.

      There is a measurable performance penalty but it’s not a noticeable one with any of the software I use… ultimately it just means the CPU sits on 0.2 load instead of 0.1 load and if it spikes to 100% then it’s only for a split second.

      • olympicyes@lemmy.world
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        4 months ago

        I recently bought an M1 Max and I definitely regret migrating data from my Intel MacBook. I’ve had to reinstall nearly all the apps anyway. Less compatible than I was expecting. Overall happy with it.

          • Dojan@lemmy.world
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            4 months ago

            That’s not what I meant. Microsoft has been working on Windows ARM, sure, but has anyone else been working on Windows ARM? As far as I know you can’t even get Firefox on ARM.

            I suppose that they have a compatibility layer, but it’s nowhere near the performance of Rosetta 2.

            • LordKitsuna@lemmy.world
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              4 months ago

              Ah well, Firefox definitely has a Windows arm native build available on their website but yeah most applications certainly won’t

      • abhibeckert@lemmy.world
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        4 months ago

        Sure - but apple has been “working on” ARM since 1981. Microsoft is definitely on the back foot here.