nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agoEA CEO talks AI, says the usual stuff before the bong rip hits and he starts blabbing about a future where 3 billion people are creating EA's games with itwww.pcgamer.comexternal-linkmessage-square19fedilinkarrow-up1134arrow-down12cross-posted to: [email protected]
arrow-up1132arrow-down1external-linkEA CEO talks AI, says the usual stuff before the bong rip hits and he starts blabbing about a future where 3 billion people are creating EA's games with itwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 months agomessage-square19fedilinkcross-posted to: [email protected]
minus-squarefckreddit@lemmy.mllinkfedilinkEnglisharrow-up2·5 months agoI completely agree with this. Graphical fidelity can be cutback for faster dev times and faster iterations.
I completely agree with this. Graphical fidelity can be cutback for faster dev times and faster iterations.