I took an app development course in college. Everything was android and I tested on my own device, except one project had to be on apple. I managed to snag an ancient iPhone off a friend to test, but no, turns out you need a dev account to even be able to load your own code on your phone. Fuck apple forever.
You mean when you want to make it available to download in the only way Apple makes possible? It’s not like you can just send the apk to someone to run on their iPhone, if you want to share the app with others on an iPhone, you have to use the Apple App Store, you have to pay them $100 + the cost of an Apple computer. Just to share your FOSS app with your friends.
You’re not even good at whataboutism, lol. Changing one setting is not even comparable to Apple’s perfection. The message that you need to allow it first even takes you straight to the setting.
Did this change? It was about a decade ago. I could develop and test on an emulated device, but testing on hardware was 100% locked behind a $100 paywall.
It mentions the apple developer program which is what I assume the 100 dollar subscription is. I keep seeing people say dev accounts are free but any tools beyond the dev environment are paywalled.
I wasn’t even talking about app stores; I never published anything to Google play, just loaded through usb from android studio. The apple program didn’t allow even that.
Before TestFlight was a thing, you could self-sign your own apps (.ipa) and install them to local devices through iTunes over a USB cable connected to the device. The developer signing certificate for this was/is free, included when you sign up for the free version of Apple Developer account.
Nowadays it looks like you can still do this directly from Xcode. See section: “Connect real devices to your Mac”
*The mention of Apple Developer Program in the bullet points of this section is an “if” and is optional. It’s not required for testing apps on local devices.
How is the $100 a obstacle to any legitimate developer? The only one it hurts is those who would otherwise flood the app store with crap submitted from throw away developer accounts.
Say you you’re maintaining a FOSS app on your own time. How interested would you be to pay Apple $100 annually for the privilege of giving their users free stuff?
Who said anything about legitimacy? I said small, synonyms hobby, FOSS. It is an obstacle to be forced to pay money to Apple for the ‘privelidge’ of being able to install it on their devices. And they are Apple’s devices, you do not own anything you buy from Apple.
I said small, synonyms hobby, FOSS. It is an obstacle to be forced to pay money to Apple for the ‘privelidge’ of being able to install it on their devices.
Good for you you have so much disposable income. Many hobby devs such as myself aren’t so lucky
Go talk to some random people and ask them how much they spend on their hobbies, I bet you won’t find many people who have a hobby that costs less than $100/year. It’s a damn cheap hobby.
which is one reason why I don’t make Apple apps.
That’s probably a good thing. I don’t think we need more apps made by amateurs in the app store.
What the hell is this condescending, elitist, gatekeeping nonsense? $100 is a lot of money for some people. Hell, in some countries, that’s a sizeable chunk of someone’s monthly salary. We should be encouraging and supporting developers from all backgrounds, not just ones that are middle/upper class from developed countries.
Do people really write apps and maintain them as a hobby?
Maintenance is the hassle, especially when your app needs to adapt to 3rd party changes.
I’ve found a way to make a thousand people’s life’s a tiny bit easier, and it only costs me a couple of days per year, so I keep the apps running out of a sense of civic duty.
Having to pay one off the most profitable companies in the world before I can provide that service seems weird.
Like charging charity workers for the privilege of helping.
I’ve just checked the apple app store. They is an lack of apps in my niche, the nearest available is significantly more basic, costs $3 and has only one review.
And having said all that, Android’s Play Store has been getting increasingly annoying with policy changes in recent years, and if it wasn’t for the positive reviews I’d have abandoned the apps.
Everything disproportionately effects the little guy. Just look at laws that have fines instead of jail time. Or just getting a lawyer. Or eating out or buying groceries.
And the flat $100 fee, which disproportionately iffects small devs
I took an app development course in college. Everything was android and I tested on my own device, except one project had to be on apple. I managed to snag an ancient iPhone off a friend to test, but no, turns out you need a dev account to even be able to load your own code on your phone. Fuck apple forever.
Dev accounts are free. It’s only when you want to post stuff to the store that you start paying.
You mean when you want to make it available to download in the only way Apple makes possible? It’s not like you can just send the apk to someone to run on their iPhone, if you want to share the app with others on an iPhone, you have to use the Apple App Store, you have to pay them $100 + the cost of an Apple computer. Just to share your FOSS app with your friends.
on iOS its called ipa
If dev accounts are free your friends can get their own accounts and load the app.
It just works™️
Sideloading on android is also more complex than the play store
You’re not even good at whataboutism, lol. Changing one setting is not even comparable to Apple’s perfection. The message that you need to allow it first even takes you straight to the setting.
So… More complex than the play store?
Did this change? It was about a decade ago. I could develop and test on an emulated device, but testing on hardware was 100% locked behind a $100 paywall.
I could be reading this wrong, but it looks like TestFlight allows you to distribute internally without going through the App Store.
https://developer.apple.com/documentation/xcode/distributing-your-app-for-beta-testing-and-releases
It mentions the apple developer program which is what I assume the 100 dollar subscription is. I keep seeing people say dev accounts are free but any tools beyond the dev environment are paywalled.
I wasn’t even talking about app stores; I never published anything to Google play, just loaded through usb from android studio. The apple program didn’t allow even that.
Before TestFlight was a thing, you could self-sign your own apps (.ipa) and install them to local devices through iTunes over a USB cable connected to the device. The developer signing certificate for this was/is free, included when you sign up for the free version of Apple Developer account.
Nowadays it looks like you can still do this directly from Xcode. See section: “Connect real devices to your Mac”
https://developer.apple.com/documentation/xcode/running-your-app-in-simulator-or-on-a-device
*The mention of Apple Developer Program in the bullet points of this section is an “if” and is optional. It’s not required for testing apps on local devices.
How is the $100 a obstacle to any legitimate developer? The only one it hurts is those who would otherwise flood the app store with crap submitted from throw away developer accounts.
Say you you’re maintaining a FOSS app on your own time. How interested would you be to pay Apple $100 annually for the privilege of giving their users free stuff?
Who said anything about legitimacy? I said small, synonyms hobby, FOSS. It is an obstacle to be forced to pay money to Apple for the ‘privelidge’ of being able to install it on their devices. And they are Apple’s devices, you do not own anything you buy from Apple.
It’s $100, basically a symbolic amount.
Ah fantastic, can you give me $100? It’s basically nothing, a symbolic amount.
Signed, a disabled and unable to work guy who enjoys IT and programing
Good for you you have so much disposable income. Many hobby devs such as myself aren’t so lucky, which is one reason why I don’t make Apple apps.
Go talk to some random people and ask them how much they spend on their hobbies, I bet you won’t find many people who have a hobby that costs less than $100/year. It’s a damn cheap hobby.
That’s probably a good thing. I don’t think we need more apps made by amateurs in the app store.
What the hell is this condescending, elitist, gatekeeping nonsense? $100 is a lot of money for some people. Hell, in some countries, that’s a sizeable chunk of someone’s monthly salary. We should be encouraging and supporting developers from all backgrounds, not just ones that are middle/upper class from developed countries.
Do people really write apps and maintain them as a hobby?
Maintenance is the hassle, especially when your app needs to adapt to 3rd party changes.
I’ve found a way to make a thousand people’s life’s a tiny bit easier, and it only costs me a couple of days per year, so I keep the apps running out of a sense of civic duty.
Having to pay one off the most profitable companies in the world before I can provide that service seems weird.
Like charging charity workers for the privilege of helping.
I’ve just checked the apple app store. They is an lack of apps in my niche, the nearest available is significantly more basic, costs $3 and has only one review.
And having said all that, Android’s Play Store has been getting increasingly annoying with policy changes in recent years, and if it wasn’t for the positive reviews I’d have abandoned the apps.
So your argument is that because Apple is very profitable they should give you free shit?
You realize that charity workers have to pay for all kinds of things, right?
Thanks for the block request
Everything disproportionately effects the little guy. Just look at laws that have fines instead of jail time. Or just getting a lawyer. Or eating out or buying groceries.
Are you claiming those are good?