Hot take: it is a really good game that is a ton of fun. It got really bad press from “professional” gamers because they can’t play it 10 hours a day for the next year.
The main deficiency with the game is the lack of end game content. The story was fun, the end game is fun, but there isn’t enough of it.
Please, i played the closed beta, the game is terrible, the only reason it has positive reviews in steam is because of the low playerbase that is fooling themselves because they purchased already. Just check the small number of reviews and concurrent players for a game this big. The main point to make out of this article is that most people already saw from a mile away that the game was terrible from the youtube previews and closed betas
Crazy how that didn’t happen with Anthem and Babylon Fall huh, maybe because it is different and there is something people like there. Will it be enough to keep going? I don’t know, but having micro transactions in a full priced game does deserve the hate.
The tutorial takes longer than an hour, but I understand and agree with your point. The game needs more endgame content.
The repetitive missions would be fine if there were also additional difficult goal type activities. It’s a fun core game that needs a solid progression loop.
I posted a pretty well-reasoned review on the subject. I don’t think Skill Up is being deceptive or anything. There are good things in the game, but there’s also soooo many bad decisions made in the process.
Hot take: it is a really good game that is a ton of fun. It got really bad press from “professional” gamers because they can’t play it 10 hours a day for the next year.
The main deficiency with the game is the lack of end game content. The story was fun, the end game is fun, but there isn’t enough of it.
Please, i played the closed beta, the game is terrible, the only reason it has positive reviews in steam is because of the low playerbase that is fooling themselves because they purchased already. Just check the small number of reviews and concurrent players for a game this big. The main point to make out of this article is that most people already saw from a mile away that the game was terrible from the youtube previews and closed betas
Crazy how that didn’t happen with Anthem and Babylon Fall huh, maybe because it is different and there is something people like there. Will it be enough to keep going? I don’t know, but having micro transactions in a full priced game does deserve the hate.
It’s fun but it’s really boring after an hour max. It’s repetitive as hell.
The tutorial takes longer than an hour, but I understand and agree with your point. The game needs more endgame content.
The repetitive missions would be fine if there were also additional difficult goal type activities. It’s a fun core game that needs a solid progression loop.
I posted a pretty well-reasoned review on the subject. I don’t think Skill Up is being deceptive or anything. There are good things in the game, but there’s also soooo many bad decisions made in the process.
It’s getting bad press from reviewers who didn’t enjoy it for 10 hours as well.