I love traditional alignment, buuuuut this is pretty awesome.

  • jay@lemmy.world
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    1 year ago

    this is really awesome, never seen anything like this and love how this relates to the traditional alignment but is it’s own separate thing!

    If there was an axis, what would it be here??

    • maniclucky@lemmy.world
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      1 year ago

      Seems like it’s good/evil up to down, law/chaos left to right, but working to ditch the baggage of the terms. I like it.

    • jnarical@ttrpg.network
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      1 year ago

      It’s pretty standard thing in systems other than dnd, called “drives” or “motivation”. There are plenty of them, not only nine. And there’s no need for axis, and no need for names like “path or some shit” too.

        • jnarical@ttrpg.network
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          1 year ago

          What’s the point to have “Ideals” next to “Alignment”? Are they mechanically different?

          • PortManTeau@ttrpg.network
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            1 year ago

            5e has alignment, but there aren’t actually any rules that depend on your alignment. I think they threw it in because it’s D&D and you’re supposed to have it?

            • SolOrion@sh.itjust.works
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              1 year ago

              Yeah, that’s my guess as well. It was definitely a bigger deal in previous editions, so I figure they just didn’t want to entirely scrap what was previously a very core mechanic even if it’s now very much less important.

  • Cylusthevirus@kbin.social
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    1 year ago

    Alternatively, “I got halfway through making a meme and decided I didn’t want to argue with people over the pictures I selected for each option.” XD