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Is this exclusive to windows or does it work on Linux and macOS as well?
Matter of time until it’s included in GameScope.
Would love to know this as well
On the one hand, happy to get the opportunity… on the other hand, this kind of just increases the testing overhead needed to finalise the preview version and ship the final version to more devices. Win some, lose some.
Does it work on Nvidia cards yet?
FSR3 Built into games will, this is a driver level function
I realize that; I want to know if it works yet.
If it is built into a game it will work, it uses the shader engine to do the maths nessesarry unlike nvidias solution that requires dedicated silicon to operate. It will also work on Intel cards