• AMillionNames@sh.itjust.works
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    33 minutes ago

    The adoring fan and characters like claptrap are proof that I would never make it as lead designer for game sequels. I would never include a character like those and think to myself “This needs to be more than an annoying minor side character, I need to bring them closer to begin to the identity of the games.”

  • SSJMarx@lemm.ee
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    2 hours ago

    This is true, but it’s not like Bethesda’s past few games inspire a lot of confidence.

    • arefx@lemmy.ml
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      1 hour ago

      Fall Out 4, mediocre.

      Fall Out 76, bad.

      Starfield, bad.

      I fully expect tes6 to be ass.

  • AgentOrangesicle@lemmy.world
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    2 hours ago

    It’s cool. We’ll make it for you (and far more impeccably gorgeous than you would). Just give us the engine.

    • The Modding Community
  • LordCrom@lemmy.world
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    3 hours ago

    Step 1, this time don’t have an unskippable intro that lasts 30 minutes before you can start actually playing.

  • Pyr_Pressure@lemmy.ca
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    5 hours ago

    Really? Just make the exact same game as Skyrim with better graphics and a new plot, while making it less likely to have bugs and glitches and maybe fix the largest complaints about Skyrim.

  • circuitfarmer@lemmy.sdf.org
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    7 hours ago

    What a cop-out.

    Bethesda didn’t have trouble making games when they cared about making games. Now, they care about making money. Yes, devs should get paid for their work. But design decisions based on anything other than making a good game poison the well.

    This is why small devs are absolutely killing it with indie games on PC at the moment. AAA titles fail over and over again, because they’re designed for C-suite pockets first and gamers second.

    • steeznson@lemmy.world
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      3 hours ago

      There already are a few indie Morrowind clones like Dread Delusion that I’ve had my eye on. Not sure what elements will have been compromised by the budget but keen to give it a go after payday next week.

      • circuitfarmer@lemmy.sdf.org
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        3 hours ago

        At this point I could give up a lot in terms of budget. Give me text without audio all day long if the writing is good. I think we’ve lost our way on RPGs.

  • blockheadjt@sh.itjust.works
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    9 hours ago

    It’s not like they don’t know how to make a good game. They don’t have to reinvent the wheel. Take Skyrim, make a new land with new characters and new quests, make it 4 times as pretty, fix the biggest bugs. Maybe make the quests a smidge more complex. Boom.

  • iAmTheTot@sh.itjust.works
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    9 hours ago

    I was a pretty hardcore Bethesda fan for years, long before Skyrim. But they have burned me too many times now for me to have any faith in ESVI.

    • Allonzee@lemmy.world
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      10 hours ago

      I know I’m in the minority, but I fucking love Starfield.

      It’s a galactic scale zen garden when I need peace.

      It’s a shooter/space combat sim when I choose violence.

      There’s things that aren’t good about it, it needs so many more factions, followers, and NPC interaction points to fill the fish bowl that’s there, but there’s so much to love too, IMHO.

      In a time where MOST major studio games have turned to no effort live service dogshit, I think hating on flawed but grand games like Starfield as just more unsalvagable garbage is just an invitation to studios to keep churning out actual garbage like Suicide Squad since there’s no pleasing modern gamers so don’t bother trying, just lean entirely on an IPs nostalgia.

      • arefx@lemmy.ml
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        1 hour ago

        That’s awesome but on paper I still think it’s objectively bad. I got the game for free with my CPU and still feel like I got burned some how. There’s no world where I see myself ever finishing that game.

      • lustyargonian@lemm.ee
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        4 hours ago

        So happy for you? I think it’s a fine game with great highs, but it is a different game when compared to Skyrim obviously, which makes one wonder how ES6 would be.

  • ArcaneSlime@lemmy.dbzer0.com
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    12 hours ago

    Yeah I know, I played Morrowind, Oblivion, and unfortunately Skyrim. I expect it to be pretty and large, but not have much unique, good stuff, the side quests will be “go steal this same vase 6x from different people oh look you run the Thieves Guild now,” and the main quests might be neat.

    I’m not sure I’ll be picking it up tbh.

    • Comment105@lemm.ee
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      52 minutes ago

      They haven’t been working on it since then, if they did, they’ve already scrapped it and fired the old devs.

      They’re developing games for modern audiences now, they’ll be adding a bard class, there’ll be a traveling circus prominently featuring throughout the story and with a tent near most major cities. And you’ll finally be able to play as a bearded midget lady. That’s what dwemer are now, they decided. A matriarchal bearded civilization whose ancient traditions led to modern circuses. And you have to help the Queen save the world from the Nazi Elves and alt-right Nords.

      • Ookami38@sh.itjust.works
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        46 minutes ago

        Why does none of this sound like it’d make a game bad, unless you’re hoping your fantasy RPG will own the libs?

  • chonglibloodsport@lemmy.world
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    14 hours ago

    How many people who worked on Morrowind, Oblivion, and/or Skyrim are still working there? This is a question I feel does not get asked enough when it comes to beloved franchises. People talk about their favourite game developers and how they “sold out” or whatever. I don’t think I see enough recognition that sometimes the best people at a company just leave.

    • BigBananaDealer@lemm.ee
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      10 hours ago

      bethesda has one of the least amount of turnover for any gaming company. so you can check the credits for morrowind then check for skyrim then check for starfield and you will see a lot of familiar names

    • Ketram@lemmy.blahaj.zone
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      13 hours ago

      The reality is that it’s been 20 years since many of those “best games ever”. 20 years is a huge chunk of your working life. It’s just not realistic to keep the same people that whole time, or even a percentage of them.

      People don’t want to think about the reality of it, they just want content to devour.

  • gamermanh@lemmy.dbzer0.com
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    12 hours ago

    I don’t blame the MD tbh, if I had to try and make Starfield worth buying I’d fucking quit

    Fire Emil and you’ll be on a good start to un-fucking yourselves, Bethesda